When it comes to the various problems games can have, there's nothing worse than save issues. If a player can't save their progress, it renders the game unplayable. That is, unless the player is cool with never closing the game and never, ever dying for the entirety of their playthrough. Unfortunately, save issues are plaguing Ubisoft's two newest titles - Watch Dogs: Legion and Assassin's Creed Valhalla - and players are finding their saves corrupted, if they can even save in the first place. https:\/\/www.youtube.com\/watch?v=L20nioDjCxU The affected players flooded the Ubisoft forums with their issues, only to find dozens if not hundreds of players experiencing the same problems. One user's Watch Dogs: Legion game stopped autosaving, so their progress was essentially stuck at a certain point. With Valhalla, on the other hand, autosaves seem to be functioning correctly. Manual saves, on the other hand, are ending up corrupted. This isn't limited to a specific platform either. It seems like complaints have come in regarding both games on every available platform. Sometimes the specific issues are different. For example, one gamer was experiencing a lot of crashing with Watch Dogs: Legion for Xbox One. When they upgraded to Xbox Series X, the crashing stopped, but the saving issues started. GamesRadar reached out to Ubisoft regarding the issues, and Ubisoft responded, saying a fix was on the way. "We are aware that some players are encountering issues with their saves appearing as corrupted for Assassin's Creed Valhalla. We are actively working on fixing those. We advise players to consult the dedicated page on Ubisoft Support for a temporary solution until we can provide a patch in the coming weeks." It's obviously good news that Ubisoft is working on it (though they didn't mention Watch Dogs), but "in the coming weeks" is a pretty big window and potentially long wait. People don't purchase games on release day so that they can play them "in the coming weeks." Despite the issues, Valhalla is moving units faster than any other Assassin's Creed game, and there were almost twice as many people playing on launch day than there were when Assassin's Creed Odyssey hit. Ubisoft has a good thing going with two successful launches, but these are some pretty dark clouds hanging over the festivities. They need to get a handle on things before the conversation becomes exclusively about how broken they are. Maybe they can blame all of this on Legion hacker protagonists Zero Day. After all, the two series share a universe, apparently.