Temtem has been available on Steam in Early Access since January this year. It was announced this week that the game will make its way to consoles in 2021, on Xbox Series X, PS5 and the Nintendo Switch. \n \nPlayers were skeptical at first. The game launched on Steam with a hefty price tag of over $30 for an Early Access game. It does REALLY look a lot like Pokemon. But, despite those initial concerns, Temtem has cemented itself as worth the price, and then some. \n \nhttps:\/\/www.youtube.com\/watch?v=mN_I5b8MwKw \n \nThere's no denying that Temtem is a Pokemon clone. It is heavily inspired by the monster-catching and exploration mechanics of Pokemon, and even some of the Temtem designs are faintly reminiscent of some Pokemon from some generation over the last couple of decades. \n \nHowever, Temtem does take the genre in a new direction, and this is why the game has proven itself time and time again to be worth the price tag. The most stand-out feature is its online component. Temtem is essentially a massively-multiplayer Pokemon game. \n \nNumbers on the game's Steam chart had dropped in June to around 800 consistent players. Then the game received its Kisiwa Island update and the numbers have spiked back up to the multiple thousands. \n \nThis update introduced clans to join, a world chat, and a whole new island to explore. Fans of the game agree that the devs at Crema, the Spanish studio behind Temtem, provide quality updates that vastly improve the game experience. \n \nAs well as the game's multiplayer, Temtem is also a more sophisticated game than say, Pokemon Sword and Shield. The combat system feels weighty and the moves you make are more important. Rather than slicing at your opponent with Razor Leaf for the first 2 hours of the game, you need to think a little more strategically in Temtem. \n \nTemtem also looks way better than Sword and Shield (we all remember that low-res tree) and the overall design is clean. Facial animations, character design and even the creatures themselves all look superior to their Pokemon counterparts. \n \nSure, the game isn't without its flaws, and it is still in Alpha. Some of the A.I doesn't perform as well as expected, and the difficulty level can be somewhat offputting for brand new players. \n \nOverall, though, Temtem is well on its way to becoming a Pokemon-killer for the next-gen consoles. If the game can keep up the quality updates and good community interaction from the devs, Game Freak might have some serious competition going into the next cycle!