The Entertainment Software Rating Board (ESRB) has revealed a Teen rating for PS4 game MediEvil. The American self-regulatory organization also explained the Mature rating for Ghost Recon Breakpoint. A Teen (T) rating means MediEvil 2019 will be appropriate for players above 13 while Ghost Recon Breakpoint Mature (M) rating recommends the game for players above 17. \n \nMediEvil is an upcoming single-player action-adventure, hack and slash PS4 exclusive that will be published by Sony Interactive Entertainment. Set for release on October 25, the game is a remake of MediEvil, the 1998 PlayStation game developed by SCE Cambridge Studio. But the remake is developed by Canadian-studio, Other Ocean Emeryville. The concern here is the violence, blood, and gore. \n \n"…....Combat is highlighted by slashing sounds, cries of pain, and frequent blood-splatter effects. A book in the game includes cartoony pictures of decapitated zombies and creatures with their intestines hanging out; an introductory scene depicts a disembodied hand (with bloody stump) crawling through environments." That is how ESRB described the violence in MediEvil. \n \nAs for Tom Clancy's Ghost Recon Breakpoint, the rating was a harsh one as the reasons go beyond violence, blood, and gore. Ghost Recon features mild sexual themes and strong language. The Ubisoft tactical shooter game is set for release in early October on PlayStation4, Xbox One, and PC. It will also feature on Google Stadia come November when the cloud gaming service will be launched. \n \nhttps:\/\/twitter.com\/GhostRecon\/status\/1152289005007966211 \n \nIn the game, there are scenes of repeated neck stabbings and blood-splatter effects. ESRB also noted the following words in the game; "' Now I gotcha and I'm gonna scr*w you all night long'"; "They (drones) are more than just machines. They are the world's greatest sex toy"; "But even world 2.0—it's just mud, blood, and c*m."). Other offensive words like "f**k," "sh*t," and "a*shole" also feature in the game. \n \nInitially, there was no ESRB; console manufacturers regulated content themselves. Nintendo used to censor some parts while Sega had its internal rating system. However, after the release of Mortal Kombat and Night Trap, which featured gross violence and sexual content, it was evident the videogame industry needed regulation. Thus the ESRB was established in 1994. \n \nThe mandate of the organization is to rate videogames, but not to enforce. The ESRB ratings are self-regulatory as console manufacturers, and stores allow, and stock only games with ESRB ratings. For publishers who don't agree with the ratings, there are provisions to edit the game. For now, it's not clear whether Ubisoft and SIE will be heading this way.