<em>Kingdom Come: Deliverance<\/em> continues to release new video tutorials for its 2018 title. While there are no more big DLCs planned, gamers have the chance to make their own adventures.\r\n\r\nWarhorse Studios released the modding tools at the end of October but hasn't abandoned budding modders. The developer is has a Wiki and video series with more information on how to use their new modding tools.\r\n\r\n[embed]https:\/\/youtu.be\/v1pBGpriZgQ[\/embed]\r\n\r\nThe Scripting Tutorial video series on YouTube goes in-depth on how to use the new modding tools.\r\n\r\nSorry, console players, the Modding Tools are currently only for PC users. PR Manager Tobias Stolz-Zwilling stated, "Unfortunately, consoles are out because they're not supporting this \u2013 it's not because we don't want to, but because Microsoft and Sony haven\u2019t agreed on anything yet, so I can tell you: PC \u2013 yes, and we\u2019ll see about the rest, I\u2019m not sure.\u201d\r\n\r\nThe modding tools are available at Nexus Mods. Not only are the files hosted here, but a community to seek additional modding assistance.\r\n\r\nOn November 7, Warhorse Studios uploaded their second installment called "Link network, Calling Behaviors, Movement."\r\n\r\nAccording to the Scripting Tools Wiki on Nexus Mods: "NPC calls a behavior from the SmartArea which makes him move to a tagPoint and play the animation."\r\n\r\nThere are four new introduced nodes: "GraphSearch," LinkTagFilter," "Move," and "CallBehavior."\r\n\r\nThe tutorials are exercises devised to help gamers learn each step and then use that knowledge to create their mod. Though these tutorials outline specific steps, they are not set in stone. The developer encourages modders to "come up with your own solution first."\r\n\r\nAccording to the YouTube comments of the most recent video, there are around ten videos in the series planned. The fourth tutorial video is currently in production and will be available in the following weeks.\r\n\r\nThe next videos in the series include "Advanced Move, Dynamic node values, Distance tests, Gates" and "Guard behavior, Loops, Randomization, Save\/Load."\r\n\r\nEach tutorial expands on the last exercise, so it's important to follow the series in order. Every section either creates something new or expands on the previous lesson. In the end, they can all coexist together.\r\n\r\nGamers can currently pick up <em>Kingdom Come: Deliverance<\/em> on sale for 50% off until Monday at GoG, but it's sure to go on sale again in the upcoming holiday season.