Recreating and redesigning the artwork for the special edition of a game is not an easy task, as new cut scenes and behind the scenes video on the creation of the 10th anniversary remaster package of <em>Bayonetta and Vanquish<\/em> debuts.\r\n\r\nBased on the video that was streamed on Twitter by Sega on January 6, folks from Weapons Van, the company responsible for the charge of the bundle's cover art designs, presented some of the challenges the company faced in ensuring the 10th-anniversary package met expectations of the fans.\r\n\r\nAmong the challenges, one of which was knowing how to blend both properties for the bundle's original book cover art. Weapons Van's art director, Scott Spatola, noted, 'we wanted the two characters to look like they were created together and we also wanted it to look similar to a choreographed scene.\u2019\r\n\r\nInterestingly, Dan Dussault, an illustrator working in the company, was a big fan of the <em>Bayonetta and Vanquish<\/em> games with that, he was willing to put in the work to blend and display the correct detail and proper personality of each character in the game. Merely looking at the video below, one can see how the process behind the bundle\u2019s cover art creation would even out.\r\n\r\n[embed] https:\/\/twitter.com\/SEGA\/status\/1214230146489749510 [\/embed]\r\n\r\nThis led to the team that dove into many details each character contained. They took their time to pour out every aspect of the characters to ensure they found the possible best way to depict them both on the same cover art, checking out their action poses and features on an informal basis and the elements that fans preferred most.\r\n\r\n'Most of these factors give feedback on the final result,' Dussault stated. \u2018So without much exterior impact, it seemed like the parts did fir together.\u2019\r\n\r\nAlso, even with the passion and commitment behind the project, Platinum Games regularly gave them feedback on details that needed a little correction from each character design. This enabled Weapon Van to become synched with each character's design elements in ways even dire fans wouldn't have solely achieved.\r\n\r\n\u2018We were getting details I hardly think would have noticed otherwise. One example is the base of Bayonetta\u2019s shoe, which had to be carved with a symbol.'\r\n\r\nLet's be on the lookout for the release of the 10th-anniversary bundle of <em>Bayonetta and Vanquish<\/em> on February 18 on Xbox One and PlayStation 4. For more news on the bundle, check back for more coverage and full announcements. Until then, Happy Gaming!