Since launching their first racing game on Kickstarter almost ten years ago, the Project Cars series’ creators have experienced tremendous progress. Since then, the squad has made a lot of effort to build a fan base of committed players.

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Project Cars was created to offer players a genuine alternative to the Forza and Gran Turismo series when it was initially published in 2015 for the PlayStation 4 and Xbox One. The game, which includes 23 racetracks from around the world and 74 fully licensed automobiles, was launched to acclaim from both players and critics. Slightly Mad Studios have now confirmed the games’ delisting from digital stores. A sequel immediately followed in 2017 and significantly improved the original in practically every way.

The reason for the delisting of both games is the expiration of the licenses for the various cars and tracks, according to a statement on the game’s official Twitter page. On September 21, Project Cars 2 will be the first game to be delisted, according to the creators, who are a member of EA Codemasters. A few weeks later, on October 3, the original title will do the same when it is eliminated.

For anyone who downloaded the games before they were taken off the market or who owned the disc-based versions to continue using them as the designers intended, Slightly Mad emphasized that both games would still be supported and that online racing would still be available.

However, since Project Cars 3’s final DLC was released the previous year, it is essential to note that this revelation does not affect 2020’s entry.

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The team wanted Project Cars 4 to be the most realistic racing game ever created, said Ian Bell, then CEO of Slightly Mad Studios, on Twitter before the end of 2020. However, the team’s upcoming project has been kept a closely-guarded secret because the company is now part of the EA family.