Microsoft Flight Simulator VR Now Working On Linux Thanks To Proton Experimental

Credit: Microsoft via YouTube

Even if you firmly believe that Windows is, without a doubt, the singular best OS possible for PC players (regardless of their iffy tactics during the Windows 10 launch that forced multiple people to upgrade out of their stable OS’s) it’s still difficult to state directly that Windows has a couple of sore points throughout their offered experience.

Linux, on the other hand, is consistently the thorn in the side of Windows, although a thorn that can only be properly wielded by those that are comforted by CLIs and a deep understanding of what syntax to use for which operations that you’re attempting.

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Linux has made monumental strides in brushing up their user interface experience in the past decade alone, but it’s still not near the Windows experience (especially if we’re considering that millions of people learned computers with some form of Windows) if we’re to be frank.

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Still, every step that Linux can offer towards offering a stronger experienced where they can match Windows stride for stride is a win for all PC users; it keeps Microsoft on edge to consider that there are open-source alternatives to their OS that has begun struggling with bloat and the selling of user data.

Most applications released on PC are for Windows, meaning that Linux users, if they wish to be able to use the applications, need some form of emulation or patching in order to use them.

Enter Proton, the Valve-led charge to bring a form of WINE, working on the open-source software with developers from Google and other tech-juggernauts to bring Linux to a more viable position against the modern Windows experience.

In the newest stride, Proton Experimental now works with Microsoft Flight Simulator VR as released on January 7, 2021, with a new OpenXR VR API while boasting a bit more power for AMD hardware running Proton.

It’s considered to be a large step for VR operating well on Linux, an aspect that admittedly the industry would be better for the greater the strides become, considering that VR systems have become dangerously more exclusive and restrictive (with Facebook leading the charge in anti-consumerism).

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This update for Proton Experimental has notably resulted in the reports of other titles, such as DIRT, no longer handling input properly in what appears to be a side-effect of the new input handling for the compatibility layer; no news of a hotfix incoming has yet been released.

If you note that your inputs are now off, it may be best to switch off the experimental build for the time being.

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