If you're a fan of RPGs, you've no doubt heard of The Outer Worlds, the upcoming open-world game from Fallout: Vegas Developer Obsidian. \n \nIn a new announcement from Nintendo, which was made on the official Twitter account, it was confirmed that the game would be making its way to the Nintendo Switch. According to Matthew Singh, Senior Producer on The Outer Worlds, the Switch port is being handled by the team at Virtuos, but it seems that the release date will be well after its main release on other consoles. \n \nThe Switch port is definitely in good hands, as Virtuos has a long history of working on porting games. The development team has contributed to a number of major projects over the years, including the Switch port of Starlink: Battle for Atlas, as well as games like Dark Souls Remastered, Batman: Arkham Origins, and Mortal Kombat X. Virtuos also specializes in outsourced art for video games, having contributed to Marvel Vs. Capcom Infinite, Monster Hunter World, and Star Wars Battlefront II just to name a few. \n \nThe Outer Worlds is a massive, first-person open-world RPG that is being described as Fallout: New Vegas in space. It's a genre that Obsidian knows well, and they're looking to bring in a lot of the same elements that could be seen in New Vegas. Your character build is very important, and often dictates what you can and can't do. Skills will determine how to tackle quests and talk to NPCs, with certain dialogue options being locked if you don't have a high enough skill. \n \nhttps:\/\/www.youtube.com\/watch?v=6kKZF-FBubQ \n \nThe game allows players to create their own character and venture out into space aboard their own spaceship, visiting a variety of planets during their adventure. The universe is a blade-runner-esque galaxy that is corporate-owned, with everything driven by capitalism, though it's much lighter in tone. Throughout your adventure, you'll weild a variety of melee and ranged weapons in real-time combat, or by using a VATS-like system called Tactical Time-Dilation. \n \nOne of the most interesting features is the presence of "flaws." Not only will you be building up a character and selecting new perks along the way, but your actions could also lead your character to get a flaw, which acts as both a debuff and a set of perks. Maybe you get shot far too many times in the head, and now your character has lost his or her intelligence. It's a cool system that allows for entirely unique characters every time you play, as you never know what strange affliction you could receive next. \n \nThe Outer Worlds is set for release on PlayStation 4, Xbox One, and PC on October 25, with the Switch version coming later on.