Ubisoft’s Rainbow Six Siege DDoS Attack Down To 93% After The Game Dev Rolls Out Security Measures

Ubisoft’s Rainbow Six Siege DDoS Attack Down To 93% After The Game Dev Rolls Out Security Measures
Credit: GameSpot via YouTube

The recent DDoS attack experienced by Ubisoft proves that the gaming industry is much more vulnerable to server hacks. While the gaming company scrambled to get everything in order, the game has been considerably affected.

Nonetheless, Ubisoft has just released news that the DoS/DDoS attack has been resolved to about 93%. This means the problem is almost over, and the gaming team is just ensuring that everything is just right from their ends.

Because of the attack, several measures have been introduced, including the early detection of perpetrators. Rainbow Six Siege servers now only take less than three matches at a time, and there are punishments for quitting initiating and quitting more than the average match.

Escalating abandon sanctions have also been disabled for players who are caught during the onset of the attack. Much more, Ubisoft has also implanted a stricter network traffic monitoring to prevent the same mistakes from happening.

The gaming company has also pursued legal actions against the perpetrators and gamers who were found in cohorts with the DDoS attack. Those who have been caught hacking the server were banned from the game.

Though there are already names dropped, Ubisoft states that the only ones facing the legal threats are those “prominent attackers” and industry known game cheat-creators. Ubisoft is also working closely with the Microsoft Azure team for a broader security system. These solutions are expected to provide an extensive impact against server stress, Soft Booting, DDoS, and Dos attacks.

The plans were laid out last September when Rainbow Six Siege game developers found out irregularities from gamer accounts. This necessitated a game-wide sanction, which resulted in a stricter policy enactment.

Among the threats observed during the last couple of months included a slowed-down server because of cheating players, matches that were being affected by the lags, and pre-meditated downtimes resulting in opponents quitting. The problem was round to have originated during the Operation Ember Rise event, which quickly escalated into an event that Ubisoft considers an “international conspiracy.”

BBC was able to interview one of the game cheat purveyors who claimed to have top rank players among his clientele. The cheat maker said he made over a thousand pounds per week just for selling the hacks.

He also bragged that the gaming company had not detected any of his cheats, which by now would have been worked out by the gaming giant. Also among those suspected is Greek sniper and operative Kure Galanos.

Ubisoft, though, is closing the gap, and the game is almost complete with its new security measures.