A new advertisement for the mobile port of League of Legends, Wild Rift, recently appeared on YouTube featuring Faker and Teddy. This video comes just two weeks after another advertisement that featured the T1 duo.
The 30-second ad showcases the duo picking Ashe and Fizz in Wild Rift while sitting outside. The T1 duo ends up losing the game against two girls who are playing Wild Rift while sitting in an aquarium.
Earlier this week, Riot Games released a gameplay trailer for Wild Rift featuring multiple popular champions. While the kits in Wild Rift mostly remain the same as they are in League, summoners will find that some adjustments were made to allow for easier mobile play, especially on champions that rely on skill shots.
Wild Rift has been getting a lot of publicity recently with Korea receiving open beta access a couple of days ago. Alongside Korea, Indonesia, Japan, Malaysia, the Philippines, Singapore, South Korea, and Thailand also got access. This will give fans in those regions a head start in learning the game compared to players from Europe or North America, who will have to wait a couple more months before getting access to the mobile port of League. However, before you get going, remember that there are a couple of minimum requirements to play the game.
What are the minimum requirements to play Wild Rift on an Android device?
Operating System: Android 4.4 and above
Memory: 1.5 GB RAM
CPU: 1.5 GHz quad-core (32-bit or 64-bit)
GPU: PowerVR GT7600
What are the minimum requirements to play Wild Rift on an Apple device?
Operating system: iOS 9 and above
Memory: 2GB RAM
CPU: 1.8 GHz dual-core (Apple A9)
GPU: PowerVR GT7600
These requirements are low and the game should be able to run on most devices around the world. Riot’s decision to not simply port the PC version to mobile but to rebuild a separate game has made it playable on a wide array of mobile devices.
League of Legends: Wild Rift will be coming to more regions in Oceania, Europe, and Asia (except India) in early December. Riot has said that the game will be released in North America, South America, and India in the spring of 2021.
Recently Wild Rift tweeted a message from Riot’s executive producer, Micheal Chow, for fans in those regions announcing the delay in certain open-beta regions. Chow talked about the reasons that have caused this delay.
The main reason for Wild Rift’s delay is the COVID-19 pandemic, Chow said. He explained that the pandemic has left the team “grounded and unable to travel,” making it so they cannot follow usual procedure to launch new servers for other regions. The pandemic has also caused other “technical constraints and complicated each region’s own unique set of challenges and requirements.”