After Sony unveiled the PS5 DualSense controller early this week (Tuesday afternoon to be precise), several developers have taken to Twitter to share their zeal and enthusiasm for the next-gen controller. \n \nThe DualSense was built based on the success of the DualShock 4 controller, but this time with new features for next console generation that include adaptive triggers, in-built microphone, haptic feedback, and more. \n \nBased on Sony's blog post on Tuesday, it was stressed that immersive audio would be a vital feature for the upcoming PS5. While the console has its place in the newly added features, the PS5 DualSense controller also comes handy in the immersion. \n \nAccording to PlayStation's Hideaki Nishino, discussions with developers resulted in a conclusion that the sense of touch within the gameplay, similar to audio, hadn't been a significant consideration for many games. \n \n"However, we had a great opportunity with PS5 to innovate by giving game creators the ability to innovate by offering game creators the power to explore how they can heighten the feeling of immersion through the new controller.” \n \nHe continued saying: “This is the major reason we adopted haptic feedback, which adds a variety of powerful sensations gamers can feel when playing, such as the slow grittiness of a driving car through thick mud.” \n \nAgain, he noted: “We also added adaptive triggers into the L2 and R2 buttons of the DualSense controllers so gamers can truly feel the tension of their actions, like when drawing a bow to shoot an arrow.” \n \nOne tweet by Robert Krekel, Naughty Dog’s audio lead, noted how he had the chance to play with a prototype of the controller, and how the DualSense allows for 'very cool' opportunities that come with integrating the DualSense’s new haptic feedback technology. \n \nWhile Robert Krekel didn’t delve into many details, he stated that the possibility of this controller is quite exciting. Yet another developer tweeted on the DualSense, particularly how it feels, had this to say: \n \n"This controller is pure awesomeness – just wait until you feel it," Founder and CTO of "Ready at Dawn," Andrea Pessino continued. "And I mean that literally!" \n \n \n \nAlso, Sony revealed that the design team made ultra-fine changes to the grip of the controller, and the angles were considerably worked changed to fit its spectacular design. \n \nHere’s another excerpt from Sony’s blog post: \n \n"Our design department worked closely with our hardware engineers to place the triggers and actuators. The designers were able to draw the lines of how the exterior of DualSense would look and feel.” \n \n"This came with the challenge of making the controller feel smaller than it looks. In the end, we changed the angle of the hand triggers and then made some subtle upgrades to the grip." \n \nCheck back for more details on the new PS5 DualSense controller and PS5 as they unfold in the coming months.