Update: AMD Radeon Adrenalin Launched Already, Specifically Built For Monster Hunter World Iceborne

Update: AMD Radeon Adrenalin Launched Already, Specifically Built For Monster Hunter World Iceborne
Credit: AMD RADEON

Recently AMD unveiled a new Radeon Adrenalin driver, version 20.1.1, upgraded to fit CAPCOM’S Monster Hunter World Iceborne—which launched on PC yesterday.

Asides from that, there are a ton of fixes for various bottlenecks that remain. The catalog below details all the fixed issues and known issues for the latest AMD Radeon Adrenalin 20.1.1:

In-built Support For
• Monster Hunter World: Iceborne

Solved Issues
• The usual loud beeps upon game startup from Radeon Chill, Radeon Anto-Lag, and Radeon Boost. These features now can be used for audible indicators at the cost of its activation
• The Radeon ReLive that shows on-screen timer during recordings have been disabled by default but can be re-enabled via a hotkey.
• The controls for vertical sync are likely to be hidden or vanish when Radeon Enhanced Sync is reactivated.
• ReLive may encounter freezes or lag issues during recordings when a high-resolution camera is In use
• CPU usage could stay high as far as Radeon Game Advisor is active during a game.
• When downloading a software update, some users may encounter an error message, ‘Another instance is running’ shown on the home screen.
• The Split Desktop process may sometimes cause high CPU usage during gameplay.
• The Radeon software closing or experiencing a crash upon resuming from sleep.
• The typical ‘toast message’ showcasing the hotkey to open Radeon Software’s overlay would still pop up in some games after Radeon Software Overlay has been disabled.
• The Lost Ark could experience lagging intermittently when playing a game
• Making use of a custom stream key with Radeon ReLive may cause the failure of the content to stream.
• The ‘stream button’ would remain active in the process of choosing a region to stream even when an area has not been determined or selected.
• Some Radeon R9 200, Radeon R9 Fury, and R9 300 series graphics product may meet instability with a limited number of DiectX9 or DirectX11 games when a high refresh rate of 120hz+ display is in-use.
• One workaround you can make use of is an issue that is meant to lower your display refresh rate.
• When running mjpeg, clips may experience a green tint on Radeon RX 5700 series graphics products when on playing it via Windows Media Player or the Movies and TV application.
• MechWarrior 5: Mercenaries are likely to experience a game crash and DXGI dialogue error when the game is using HDMI and Radeon FreeSync display configurations.
• When live streaming with the DouYu application, the hardware acceleration could likely cause the video to self-corrupt on Radeon RX 5700 series graphics products.
• Another title like Trials Rising may experience constant smoke/fog in some moving parts of the game.
• When playing VR (Boneworks), missing text or corruption can be experienced in the right eye.

Known or Visible Issues
• The Radeon Software Overlay hotkey notification could sometimes display during video playback in browsers or launching some video player applications.
• The factory reset install could keep previously configured Radeon Software game profiles. This can mismatch between global graphic settings and single profile settings.
• For Windows 7 system configurations, the integer scaling option is not showing up or available.
• Also, another is. Text overflow in some UI tanks or toast messages may likely be experienced in some localization.
• Also, the Radeon software may open with an inconsistent size or may likely not keep up with its previously set size upon opening it.
• Also, the same integer scaling can cause some video content to show flicker when the display resolution is set to less than the typical resolution
• A Vulkan-like game application can crash when performing a task switch with Radeon Image Sharpening enabled.

For more patch notes, visit Radeon’s official website. Until then, happy gaming!!!

MORE ABOUT