Recently AMD unveiled a new Radeon Adrenalin driver, version 20.1.1, upgraded to fit CAPCOM’S Monster Hunter World Iceborne—which launched on PC yesterday. \n \nAsides from that, there are a ton of fixes for various bottlenecks that remain. The catalog below details all the fixed issues and known issues for the latest AMD Radeon Adrenalin 20.1.1: \n \nIn-built Support For \n• Monster Hunter World: Iceborne \n \n \n \nSolved Issues \n• The usual loud beeps upon game startup from Radeon Chill, Radeon Anto-Lag, and Radeon Boost. These features now can be used for audible indicators at the cost of its activation \n• The Radeon ReLive that shows on-screen timer during recordings have been disabled by default but can be re-enabled via a hotkey. \n• The controls for vertical sync are likely to be hidden or vanish when Radeon Enhanced Sync is reactivated. \n• ReLive may encounter freezes or lag issues during recordings when a high-resolution camera is In use \n• CPU usage could stay high as far as Radeon Game Advisor is active during a game. \n• When downloading a software update, some users may encounter an error message, ‘Another instance is running’ shown on the home screen. \n• The Split Desktop process may sometimes cause high CPU usage during gameplay. \n• The Radeon software closing or experiencing a crash upon resuming from sleep. \n• The typical ‘toast message’ showcasing the hotkey to open Radeon Software’s overlay would still pop up in some games after Radeon Software Overlay has been disabled. \n• The Lost Ark could experience lagging intermittently when playing a game \n• Making use of a custom stream key with Radeon ReLive may cause the failure of the content to stream. \n• The 'stream button' would remain active in the process of choosing a region to stream even when an area has not been determined or selected. \n• Some Radeon R9 200, Radeon R9 Fury, and R9 300 series graphics product may meet instability with a limited number of DiectX9 or DirectX11 games when a high refresh rate of 120hz+ display is in-use. \n• One workaround you can make use of is an issue that is meant to lower your display refresh rate. \n• When running mjpeg, clips may experience a green tint on Radeon RX 5700 series graphics products when on playing it via Windows Media Player or the Movies and TV application. \n• MechWarrior 5: Mercenaries are likely to experience a game crash and DXGI dialogue error when the game is using HDMI and Radeon FreeSync display configurations. \n• When live streaming with the DouYu application, the hardware acceleration could likely cause the video to self-corrupt on Radeon RX 5700 series graphics products. \n• Another title like Trials Rising may experience constant smoke\/fog in some moving parts of the game. \n• When playing VR (Boneworks), missing text or corruption can be experienced in the right eye. \n \nKnown or Visible Issues \n• The Radeon Software Overlay hotkey notification could sometimes display during video playback in browsers or launching some video player applications. \n• The factory reset install could keep previously configured Radeon Software game profiles. This can mismatch between global graphic settings and single profile settings. \n• For Windows 7 system configurations, the integer scaling option is not showing up or available. \n• Also, another is. Text overflow in some UI tanks or toast messages may likely be experienced in some localization. \n• Also, the Radeon software may open with an inconsistent size or may likely not keep up with its previously set size upon opening it. \n• Also, the same integer scaling can cause some video content to show flicker when the display resolution is set to less than the typical resolution \n• A Vulkan-like game application can crash when performing a task switch with Radeon Image Sharpening enabled. \n \nFor more patch notes, visit Radeon’s official website. Until then, happy gaming!!!