Sony has been one of the only game companies to capitalize on the virtual reality industry. Their PlayStation VR is one of the major reasons to own a PS4. It first debuted in 2014 with a starting price of $399. It’s 2019 and the PSVR is still an incredible achievement for Sony. It gives gamers an immersive experience, where they can escape their normal routines and take part in some epic adventures. \n \nEvidently, Sony still has major plans for virtual reality. PlayStation exec, Shawn Layden, sat down with Game Informer to discuss the progression VR. He went on to say, ''By the same token, you look at PSVR right now, none of us are going to be able to imagine what it will look like 10 years from now, but the change will be that dramatic. You can’t get to 5.0 until you do 1.0.’’ \n \nIt’s crazy to think that the PSVR could get any better. It seems like something out of a science-fiction novel. As it stands now, it provides gamers with some wonderful environments to explore. From fantasy to horror, there’s something for everyone looking to experience the next-gen of gaming. \n \nOnce the VR helmet is positioned on your head and the controls are in your hands, you’re ready to take off. Some games do make you feel like you're really inside them. You could almost reach out and touch the content in front of you. PlayStation VR Worlds is a game that achieves these realistic effects. You can scuba dive with great whites or play futuristic pong. It all feels so real. How could VR get any better? \n \nThere are actually quite a few improvements Sony could make in the next decade. First and foremost, the inclusion of a wireless headset would be phenomenal. The current version is great, but the cord does tend to get wrapped up in the feet as you spin in different directions. A wireless headset would solve this problem, giving players the ability to move around more freely. \n \nSome type of treadmill that moves in all directions would also be groundbreaking. This was heavily portrayed in the recent action movie Ready Player One. It’s not that hard to imagine this technology being available to gamers in the next 10 years or so. \n \nIt feels like we’re just at the tip of the iceberg in terms of unlocking the true potential of VR. If anyone can do it, it’s Sony.