Quantic Dream has made a name for itself with visual, narrative games like Heavy Rain, Beyond: Two Souls, and Detroit: Become Human, yet none of these titles can be described as action-packed. As an action-adventure game, Quantic says that won’t be the case with Star Wars Eclipse.

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Ahead of Tokyo Game Show, Guillaume de Fondaumiere, CEO of Quantic, spoke with IGN Japan about how Star Wars Eclipse will differ from the studio’s other games.

I think with each new release, we aim to innovate, adding that the team is always looking for new avenues to explore. The core components of a Quantic Dream game, such as an engaging tale, memorable characters, a wide selection of roles to play, and the freedom to shape the narrative based on the player’s choices, will be present in Star Wars Eclipse.

Moreover, he noted that the active components would be significant because we made it plain from the start that we were making an action-adventure. Keep in mind that it is an action adventure till we can discuss it further.

The events of Star Wars: Eclipse will take place during the golden age of the Galactic Republic at the height of the Jedi Order’s influence. At last year’s Game Awards, a cinematic video depicted multiple factions, duels between Jedi, armies on the move, and the emergence of a bizarre humanoid creature from the depths of black mud. An eclipse ended it all, maybe reflecting the unexpected onset of gloom after a very bright era.

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Quantic Dream is having trouble launching Star Wars Eclipse. In addition to announcing the game, the cinematic trailer also announced that Quantic Dream is looking for talented individuals to join the development team for one of the industry’s most prestigious intellectual properties; however, the French studio has received fewer applications than it had hoped for due to its notoriety as a toxic workplace.