Official snippets from DOOM headquarters went out—and the Battle on the Blackened Tide was unleashed with the tempest of emotion! Some players are vibing to hard heavy metal rhythms; others are trashing the sound for barely being able to stand in the shadow of Mick Gordon’s almost mythic score for the earlier DOOM soundtracks.

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Such a drop got the replies section going (pun fully intended). One player (@IgneousAndroid) called it “soulless compared to the Mick Gordon energy,” whereas some, like @The_Mwdh, said it is “easily in the top 3” tracks from the game. The riff halfway through seems to be the central bait; half of the crowd says it slaps, while the other half calls it pure noise.

Then there is the whole thing about Mick Gordon. Many couldn’t resist bringing up the old man in their replies, lamenting how much they miss his trademark sound (@Wetgran said just, “I still miss Andrew, David, and Mick”), which is pretty fair, considering his work in DOOM (2016) and Eternal basically defined the modern DOOM audio experience. These new guys have huge shoes to boot, and not all of us think they’re filling them.

While there’s a lot of hate, the other side shows some respect for the tunes. @Derscomelgamer2 even tweeted, “Denle un Oscar a la banda sonora,” meaning “Give them an Oscar for the soundtrack,” and, of course, that implies the Latin American fandom is there big time for it. @JosefVosta called the OST “a banger,” which only proves how… complicated our tastes for video game music are.

The REAL drama, however, is in the comments section. First-class toxicity begins as @RazorEdge10k and @roB3rnd engage in what, if you can call it that, is basically a keyboard smash insult duel. And then, topping it off, @Lethal_Salt_1 decided to join in with a wildly inappropriate comment that we will refrain from stating here. Yikes.

Technical grievances did arise, as @JoshDutto asked why it all sounds “so noisy,” and @maurilustrador argued that the new tracks lack in melody compared to the earlier games. There were even sneaky gameplay criticisms; @roB3rnd said the battle music was repetitive along with complaints about the slow-mo mechanic you can’t turn off.

Now, this is inspiring for creatives: @DjDevilCloud takes the opportunity to promote their DOOM tribute album (shameless but hey, grind never stops), showing that some art inspires more art, even when it’s so divisive.

Where does it leave us? The new DOOM soundtrack is tearing the player base apart. Some say it’s fire; some say they must’ve caught the smell of sulfur somewhere. But one thing for certain—music matters INSANELY to people in this franchise. Is it good or bad for the devs? Well, that’s another story.

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At the end of the day, it’s just about taste. That passion erupting out of chaos in these replies? That’s 100 percent DOOM energy. Rip and tear.