Blizzard is a big target, and it seems that they report DDoS attacks pretty often. It seems that another hacker has decided to take them on and is disrupting the servers in the North American region - for the third time in a single day \n \nIf you aren't familiar with the term, DDoS stands for Distributed Denial of Service and is essentially the act of targetting a server with malicious intent in hopes of bringing it down - ergo, denying service. If you know what you're doing when it comes to cyber-attacks, then it's a pretty easy thing to do, which makes it an alarmingly common strategy for wannabe hackers. \n \nUnfortunately, Blizzard has seen more than a few of these attacks. They'll bring down servers for World of Warcraft on a semi-regular basis, and no other game is exempt from their effects either. \n \n \n \nThe question that arises, however, is whether Blizzard is being targeted with these attacks or not? Many on social media don't seem to believe the announcement, likely because of how obnoxiously common they are. \n \nThis new DDoS attack is the second time the Battle.net servers have been disrupted in less than twelve hours. Around 8 PM EST, Blizzard's NA Twitter announced that they were investigating reports of login and connection issues, prompting other Twitter users to ask why the occurrences were so common. About two hours later, Blizzard announced that the issues were completely resolved and thanked everyone for their patience. \n \nBut here we are not even seven hours out from that last tweet and Blizzard is announcing that the servers are down again, prompting another wave of passive-aggressive memery. With this new attack, the Blizzard servers have officially been disrupted three times in the last sixteen hours. \n \nTo make matters worse, you don't have to go back too far to find the last last time this happened, as if you include March 18th, this is officially the fourth time that the servers have been disrupted in two days - not even, technically, since it hasn't been 48 hours yet. \n \nIs this Blizzard's fault? That's a discussion for people that are much, much more familiar with cyber-security and info-sec. Frankly, when you're a target as big as Blizzard, you would think that you would have dozens upon dozens of ways to prevent the servers from being disrupted from malicious attacks. On the other hand, issues like this can be so complicated that it could be a single domino falling that caused it all. \n \nEither way, the fans seem to still be stuck playing on servers held together with duct tape and wishful thinking. Hopefully, Blizzard is able to keep their servers up for at least 24 hours this time.