An All-New Game Mode Is Being Introduced This Week With The Release Of No Man’s Sky Version 4.0

An All-New Game Mode Is Being Introduced This Week With The Release Of No Man’s Sky Version 4.0
Credit: ign

Hello Games, the company that developed No Man’s Sky, has made many changes to the game over the past six years to keep gamers committed. The latest 4.0 update appears to be no exception, and its release is scheduled to coincide with that of the version for Nintendo Switch on October 7th.

Surprisingly, the update was developed to appeal to both casual gamers and die-hard fans of the game. The challenge level in Survival mode has increased for players looking for a test. Still, the newly added Relaxed option will provide players with a gameplay experience that reduces the focus on the game’s survival aspects. In an interview with PC Gamer, the game’s designer, Sean Murray, disclosed that players would also be free to modify these modes in whichever way they see suitable.

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In an interview with PC Gamer, Murray stated that players could alter the game’s difficulty in various ways, including the ability to have permadeath even in the relaxing gameplay option. You have a lot of control over the game’s controls, and you can adjust many factors related to the game’s difficulty, survival, and crafting. You can even balance those elements in anyway you choose.

Additionally, Hello Games has taken steps to facilitate access to the game for players who haven’t logged in for some time. Murray has been playing No Man’s Sky since it was released in 2016, and he is currently researching ways to make it simpler to get back into the game. Existing players will have the option of shifting their save files into Relaxed mode, and they will be able to switch back if they do not like the new mode.

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This is one of the ways that the game will be changed. Adding a new log to the game makes it much simpler for players to review past activities they have completed in the game. The player’s inventory has also been streamlined and increased, making it possible for them to keep a far larger number of objects while simultaneously making it much easier to manage those items.

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