Tasha’s Cauldron Of Everything: D&D’s Newest Rules Expansion Adds A Slew Of Magic Items (Pt 15)

Tasha’s Cauldron Of Everything: D&D’s Newest Rules Expansion Adds A Slew Of Magic Items (Pt 15)
Credit: Wizards of the Coast via YouTube

At just under a full month of release, Tasha’s Cauldron of Everything is D&D’s newest expansion. WOTC’s new book offers players new subclasses, magic items, class feature variants, feats, and more!

The previous article is a great place to start if you want to get caught up on our coverage of magic items in TCoE. The article below will cover the Planecaller’s Codex, Prosthetic Limb, and Protective Verses magic items.

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Planecaller’s Codex
Wondrous item, rare (requires attunement by a wizard)

The pages of this book are bound in fiend hide, and its cover is embossed with a diagram of the Great Wheel of the multiverse. When found, the book contains the following spells: banishment, find familiar, gate, magic circle, planar binding, and summon elemental (appears in this book). It functions as a spellbook for you. While you are holding the book, you can use it as a spellcasting focus for your wizard spells. The book has 3 charges, and it regains ld3 expended charges daily at dawn. You can use the charges in the following ways while holding it:

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If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the conjuration school. When you cast a conjuration spell that summons or creates one creature, you can expend 1 charge to grant that creature advantage on attack rolls for 1 minute.

Prosthetic Limb
Wondrous item, common

This item replaces a lost limb a hand, an arm, a foot, a leg, or a similar body part. While the prosthetic is attached, it functions identically to the part it replaces. You can detach or reattach it as an action, and it can’t be removed against your will. It detaches if you die.

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Protective Verses
Wondrous item, rare (requires attunement by a wizard)

This leather-bound spellbook is reinforced with iron and silver fittings and an iron lock (DC 20 to open). As an action, you can touch the book’s cover and cause it to lock as if you cast arcane lock on it. When found, the book contains the following spells: arcane lock, dispel magic, globe of invulnerability, glyph of warding, Mordenkainen’s private sanctum, protection from evil, and symbol. It functions as a spellbook for you. While you are holding the book, you can use it as a spellcasting focus for your wizard spells. The book has 3 charges, and it regains ld3 expended charges daily at dawn. You can use the charges in the following ways while holding it:

If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the abjuration school. When you cast an abjuration spell, you can expend 1 charge to grant a creature you can see within 30 feet of you 2d10 temporary hit points.

If you like this content and would like to see more, it’s recommended to visit the Unearthed Arcana section of the D&D website. As always, stay tuned for future coverage of the magic items available in Tasha’s Cauldron of Everything!

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