Last month, SEGA and developer RGG Studio released <em>Super Monkey Ball: Banana Blitz HD<\/em> for PC, Playstation 4, Xbox One, and Switch. It's an HD remake of a Nintendo Wii game released way back in 2006, though obviously the remake doesn't feature the same motion controls that the Wii offered.\r\n\r\nThe remake does offer "modern visual aesthetics" and new modes, like Time Attack Mode, complete with leaderboards. There are unlockable costumes. You can play as Sonic the Hedgehog. This is all well and good, and any <em>Monkey Ball<\/em> is better than no <em>Monkey Ball<\/em>, but if you're going to do an HD remake of a beloved franchise, why choose an entry that nobody really cared about?\r\n\r\nhttps:\/\/www.youtube.com\/watch?v=O2zrrlnMdG4\r\n\r\nIt is true that any <em>Monkey Ball<\/em> is better than no <em>Monkey Ball<\/em>, but even game director Masao Shirosaki freely admitted that <em>Banana<\/em> <em>Blitz<\/em> was nobody's favorite entry in the series; he bestowed that honor among the first two titles in the series.\r\n\r\nAccording to Shirosaki, they chose to remake <em>Banana<\/em> <em>Blitz<\/em> due to time and budget constraints. If they didn't have the time or the budget to remake another, more popular game in the series, then that's that, but it's certainly a questionable strategy to put out a game knowing that fans aren't nuts about it and then tell them if they don't buy it, they might not get the game that they truly want.\r\n\r\nWas waiting until they had the proper resources to remake one of the popular titles simply not an option? That would've been much more of a sure thing. As it stands, it feels like fans are being thrown the bare minimum.\r\n\r\nThe developers who worked on the title no doubt did so out of passion and love for the game. It's not their fault that SEGA was so short on time and money that they had to settle for one of the more lackluster titles because it was faster and cheaper to do so. The developers in question, if given the option, would likely rather remake one of the original titles.\r\n\r\nIt's also important to note that "if you don't buy this, you won't get the better game" is not the official stance of SEGA. It is, however, the reality of the current situation. If <em>Super Monkey Ball: Banana Blitz HD<\/em>, which released to mediocre reviews, doesn't sell well, SEGA won't be remaking any of the <em>Super Monkey Ball<\/em> games we actually want.