In The Magic The Gathering Universe, A Dragon Age Producer Christian Dailey Will Create High-Quality Video Games Wizards of the Coast

In The Magic The Gathering Universe, A Dragon Age Producer Christian Dailey Will Create High-Quality Video Games Wizards of the Coast
Credit: IGN

Skeleton Key, a new game studio, has been launched by Wizards of the Coast, the company that owns the rights to the Magic: The Gathering card game. She established an office in the American city of Austin, where she will work on AAA-level projects.

Christian Daly, the team leader, has worked with BioWare and is familiar with the Dragon Age series, notably the currently developing Dragon Age: Dreadwolf.

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Christian Dailey, now known as the executive producer of Dragon Age: Dreadwolf, previously held the position of executive producer for the Dragon Age franchise at EA. It appears Dailey has wound himself at Wizards of the Coast, where he is now in charge of a new studio for the tabletop juggernaut, after quitting the company and declaring that Dragon Age was in “excellent hands.”

According to its recently developed official website, Austin, Texas-based Skeleton Key is hiring personnel such as art and cinematics directors for an unknown AAA project.

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The team is “doing the best we can for this team to continue to expand our roster of extraordinarily brilliant digital gaming leaders,” according to Cynthia Williams, Director of the Coast and Digital Gaming for Harry Potter. The expertise this team and new game studio offer to Wizards of the Coast and Hasbro will benefit us.

Wizards of the Coast has founded several studios recently, including Archetype Entertainment, Atomic Arcade, Tuque Games, and more. Skeleton Key is one of these firms. The studio withheld further information regarding its plans, but given that everything is only now coming together, it won’t be years before anything is released.

Wizards have built various companies, but Dungeons and Dragons: Dark Alliance, one of its most well-known games, has not been well received. Tuque Games had produced a “bland, dull trek through repetitive interactions” in our investigation. Hopefully, Skeleton Key will make things even more spectacular.

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