One of the drawbacks of virtual reality is the requirement of a large amount of room in order for it to function properly; otherwise, you will either run into walls or your couch, or you will inadvertently punch your controller through your monitor. The company Zero Latency has come up with a solution to this problem in the form of the establishment of specific venues in which to host its free-roam VR experiences "that have a size that is comparable to that of a tennis court. After that, they offer the opportunity for as many as eight individuals at a time to dive into their pool "experience-rich experiences. \n \nLast year, Zero Latency made waves with the release of Far Cry VR: Dive Into Insanity, a virtual reality (VR) experience that allows players to get to know Vaas from Far Cry 3 a little bit better. As a result of the previous experience's level of success, Zero Latency today understands the importance of licensed intellectual property (IP). As a result, the company is collaborating with Games Workshop to develop a Warhammer: 40,000 Space Marine virtual reality (VR) journey. \n \nDuring their time spent playing this Space Marines video game, players will assume the position of the game's namesake character. This genetically enhanced super soldier fights conflicts on behalf of the Imperium of Man. During the thirty-minute session, up to eight players can interact with legendary Warhammer 40,000 characters, locations, and monsters while using their custom-built VR controller rigs to wreak havoc across the experience. \n \nFans all across the world are extremely excited for the upcoming video game Warhammer: 40,000: Space Marine 2, which is expected to be one of the most successful Warhammer video games ever produced. According to Jon Gillard, head of licensing at Games Workshop, this is an amazing addition to the series.