There's a video game for almost every topic. While games about war and catching virtual creatures currently dominate gaming news, developer and publisher Inasa Fujio wants players to relax. \n \nRainy Season is a short narrative game about a dreary day at home with an ordinary family in Japan. \n \n \n \nIn Rainy Season, a family was planning on spending the day at an outdoor amusement park. Unfortunately, their plans are canceled when the weather calls for rain all day. With their plans canceled, the family opts to spend the day at home. \n \nPlayers can walk around their home, listening to the calming rain, and speak to various family members. There's also a television displaying shows with sunny weather. \n \nGamers will be able to look around their home. The family members are forced to relax. Players can get to know about the family through the objects in their house. Screenshots show players walking through the kitchen, seeing a jar of pickles next to a ship in a bottle on a shelf. \n \nThere are also various interactable objects, such as sliding doors and windows. Gamers will have to experiment with the environment to see what secrets they hold. \n \nThere are several conversations to be had with family members. There's a full branching dialogue system so that players can experiment with various responses. \n \nThere are also some special moments. During especially relaxing moments, the character will begin to daydream. Various special events will occur, such as koi fish swimming in the backyard. \n \nRainy Season is a casual indie game, according to its official Steam page. It's not very long and can be completed within an hour. Once players finish it, they can go back and try out new dialogue, see all of the special daydream events, and scour the home for new objects to investigate. \n \nInasa Fujio is a 3rd-year illustration student developing video games as a hobby. This is their first game released on the Steam store. \n \nRainy Season was recently featured at the Day of the Devs in San Francisco, among other indie developers. Although Inasa wasn't there, players could enjoy a demo of the game. \n \nInasa's next project is Inaka Project, which is a work in progress. \n \nThe game will be released sometime this year. It will feature both English and Japanese interface and subtitles.