Alas, a brand new VR game starring Weeping Angels, Jodie Whittaker, and Daleks, is now out on PS4 and PC. This release would have been the best yet, but considering the appalling quality of others, well, not much can be said about it. \n \nBut then again, their major issue has always been budget, since Doctor Who primarily appeals to a UK audience, but now it’s out for a wider fan-base. Therefore, there would be more money for the acclaimed most interesting VR releases of this year. \n \n \n \nGame Plot \nThe plot of the full game involves a virus that is already destroying time and space, which consists of the Weeping Angels and the Daleks, with the new alien enemy on the horizon that incubates inside washing machines and the new big-foe behind the recent chaos \n \nGamers would also hear the voice of Jodie Whittaker as The Doctor with a sonic screwdriver for dissecting the physics-defying interior of the TARDIS, which works pretty well in VR engines. These classic villains are perfect for VR because they are motionless until they are frowned upon. Also, in-gamers would be able to pilot a Dalek shell as they encounter brand new monsters built for the game. \n \n \n \nRelease Date \nDoctor Who: The Edge of Time VR release date of The Edge Of Time was released today, November 12 for Oculus Rift, HTCV Vive Cosmos, HTC Vive, and PlayStation VR. However, the Oculus Quest version is yet to be released. Hopefully, it will be later this year. \n \nEarly Interview With Maze Theory's CEO \nAlthough an interview held by the folks at the mirror-UK and the developer, Maze Theory, as they explained how promising the game was going to be. They stated how players take on a character as a companion who gets dragged into a typical universe-threating adventure that shows cities, like Victorian London, a stranded spaceship and Egyptian temple. \n \nIan Hambleton, Maze Theory's CEO, told the mirror folks that: ‘We are passionate about the idea of dramatic, narrative-based VR situations and we see VR as a mainstream entertainment avenue.' He continued: 'it's a new avenue that is an almost-like cinema, TV, immersive theater—of which is one of our major influences like Punch Drunk—and also a gaming.' \n \n‘At the moment of all of the people with headsets are mostly gamers, but we, as a studio, would need to tell stories in new ways in VR. So what we did was to embrace the idea of being in the episode, being part of the Shelby family in Peaky, like the Doctor’s friend in Doctor Who.’ He then stated: 'it's an exciting thing to work with IP that has some creative freedom to it. And I think that's why we chose those two because there's normally a strong base even though we get to use some creative juice to improve them. In the VR space, they're a ton of things that get used badly. We certainly would avoid that!' \n \nThe game costs £19.99 or $19.99. Soon a full review would be posted shortly by Happy Gamer. Hopefully, this will start a chain revival for matches based on popular TV shows, as coincidentally, the same company is working on a new VR game off Peaky Blinders. So much to do with TV shows.