Hold on, because Hideo Kojima is doing his thing again, and now there is more of that weirdness that all of us secretly, or maybe even openly, cherish. No shame attached. New details, straight from the man himself, are teasing new locations, weapons, transport options, environment hazards, and, wait for it… a day/night cycle. Like, as if the first game wasn’t already enough to handle.

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Now, those locations. The original Death Stranding took us through eerie and beautiful post-apocalyptic America, but this one’s going to take it up a notch and expand the map. Well, not up to the exact names yet, but based on Kojima’s past works, you better prepare for some jaw-dropping vistas that will demand you stop mid-deliveries for a while to give time to admire the game. And, you just get jumped by these invisible evac ghosts. Classic.

Let’s talk weapons. More weapons have been confirmed, which is good because there are times when having nothing at all just isn’t good enough. Maybe, more explosives? Or ones where poor Norman Reedus doesn’t have to awkwardly swing a rope at this floating oil monster. And transport? Hmm. The first game gave us bikes, trucks, plus even zip-lines (thank Berg!), but now? There’s a motorcycle emoji, so… bikes are back, baby. Maybe these ones will be better. Or weirder. If I know Kojima, this’ll be a bike that doubles as a portable shower.

Of course, environmental hazards are to be upgraded. While watching time-fall, BT zones, and rocks that would trip you every five seconds in the first, what happens now? Quicksand? Acid rain? Gravity just-kinda-stops-working? I wouldn’t put it past Kojima, I say.

And the day/night cycle? Now, that’s big. The original basically had a fixed daytime time unless you rested, but now it’s going to change by itself. Delivering packages beneath the fine glowing sunset just means that it gets set to night-time by default, and BTs start popping in like those uninvited party guests. Not a chance.

So yeah, this just shows that Death Stranding 2: On the Beach is shaping up to be yet another world-warping, package-delivering, baby-carrying masterpiece. Or at least another game that makes us go “Wait! What?” every five minutes. So, we are so down for it.

For those asking for updates, the link in the tweet will suffice since you know Kojima won’t be explaining anything clearly or until we are actually playing it. And then… probably not.

And just in case you are still confused about the whole “On the Beach” subtitle, do not worry about it. Nobody gets it yet. Not even us. Half the fun has to be about that.

Mark the dates, or don’t-even-we-don’t-have-any-release-date-yet. Typical. But hey, at least we know it’s coming… One day, maybe.

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Till then, keep on keeping on. Or something like that.