Take me to Night City, the waiting is simply too much to bear. The title has been postponed for a September release so CD Projekt Red could ensure that the title has the amount of polish and p[playability that is expected from the suddenly legendary studio, but take heart: CD Projekt Red announced two days ago that the title had finished development in its entirety. They're not applying minor bug fixes and a bit more polish to some aspects, but they're more than ready for the upcoming September release where the game will likely set the internet on fire. \n \nCD Projekt Red stated yesterday in their financial report that they are a bit taken aback by the amount of excitement and hype that Cyberpunk 2077 has generated in recent months, which was stoked further by a sudden appearance of the beloved Keanu Reeves as an in-game character that joins the protagonist in their exploits. \n \nThat hype is nowhere close to dying down, even after the release was delayed; fans have decided that they're somehow even hungrier to explore the seedy results of capitalism at any cost, marrying high-tech futurism in a plight that will likely overtake us all one day in the wildly distant future. \n \nhttps:\/\/twitter.com\/IGN\/status\/1248695008062050317 \n \nCD Projekt Red has made a public announcement in regards to Cyberpunk 2077i's upcoming release, and the DLC; the DLC will be announced before the official launch of the game in September and will have no less DLC than The Witcher 3 did. \n \nFor many titles, the announcement of DLC is expected, yet another segment that we get to report on as a 'surprising inevitability', and they range from painfully obvious shovelware (such as the otherwise fantastic Code Vein) to mandatory expansions that are more of a lateral expansion of weaponry and mechanics (Call of Duty). The Witcher 3 DLC, however, is a large part of precisely what endeared CD Projekt Red to the hearts of fans on an international scale. \n \nThe Witcher 3 had loads on content available for download, and a large part of it was free. \n \nUnique weapons and suits of armor, alternative looks for main characters in the story, and everything in between. While many studios would have been more than happy to slap a $2 price tag on every piece, CD Projekt Red simply pushed them out for free. Along with the impressive list of free downloads came two amazing expansions that rivaled the main game in length, construction, and plot; Blood and Wine, along with Hearts of Stone. \n \nWith these practices, CD Projekt Red has shown that they're serious about offering the proverbial bang for your buck with DLCs, and the idea that Cyberpunk 2077 will have at least two of them is exciting for obvious reasons. Some may posit that one release, a pattern does not make; we'll have to analyze what CD Projekt Red does with Cyberpunk 2077 DLCs to propose a pattern, but they're widely considered to be one of the best pro-consumer developers in the game right now.