Cyberpunk 2077 is on everyone's watch-list for games coming out in 2020. It's shaping up to take RPG games to unprecedented heights, which can partly be attributed to the game's setting. That is -- of course -- Night City. The settings you'll get to explore in this city with your created character V seem so diverse and expertly detailed. They're exactly what you would imagine a game of this caliber, set in the future, to showcase. \n \nWe've seen many approaches to cyberpunk-styled cities in the past from developers. And yet, CD Projekt Red is looking to take a non-traditional angle with their designs of Night City. This is clearly evident with the sunny vibes you get from the first ever gameplay trailer. We see the user walking around the vast city during the day. The sun is shinning and it's as if you're in Miami, only with way bigger buildings and a ton of neon lights. \n \nhttps:\/\/www.youtube.com\/watch?v=FknHjl7eQ6o&t=248s \n \nGames with traditional cyberpunk themes generally are dark and gloomy. They paint a hopeless picture for the inhabitants. That's not the case with Night City. It has a more upbeat vibe that you might expect to find in the Grand Theft Auto series. CD Projekt Red seems keen on differentiating Cyberpunk 2077 from games of the same genre. That's a great decision and one that could set this game apart from the pack. \n \nAdding to the variety of Night City is four distinct visual styles from different time periods. CD Projekt Red is hoping they further distinguish this upcoming RPG. The four include Entropism, Kitsch, Neomilitarism, and Neokitsch. Each area will have distinct attributes that set it apart from the rest, which should really make Night City even more fun to explore. \n \nKitsch was a time period of restored wealth, which you'll notice with the extravagant items all around. Neomilitarism was the rise of corporations and this area features those tall skyscraper buildings you probably remember from the trailer, if you saw it. Entropism is characterized by extreme poverty. Thus, the visuals are more about practical structures as opposed to super flashy. Finally, Neokitsch was a time when the rich and poor separated even more. Interestingly enough, the rich in this area wear attire sported by the poor. \n \nBased on these details, Night City should be a true treat to navigate around. You'll see all sorts of details that were made with passion. Hopefully, the story is just as good.