BioWare has stated in a recent interview with Community Update that they are designing Dragon Age: Dreadwolf with new players in mind. Dragon Age: Inquisition was released about 8 years ago, and it may be some time until the sequel, Dragon Age: Dreadwolf, is released.

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BioWare is well aware that their upcoming role-playing game (RPG) must not only breathe new life into the Dragon Age series but also introduce the series to a whole new audience.

Beyond being the next instalment of a series that has been idle for longer than normal, Dragon Age: Deadwolf is in a special position. It’s also a direct sequel to BioWare’s previous Dragon Age game, Inquisition, picking up on plot threads that were left hanging.

The developers at BioWare will have their hands full with Dragon Age: Dreadwolf, as they must both continue the story begun in Dragon Age: Inquisition and fill in the blanks for players who jump in with Dreadwolf.

BioWare is committed to making sure that all players can “get into” Dragon Age: Dreadwolf, according to senior writer Sylvia Feketekuty.

Dragon Age: Dreadwolf, she says, strikes a balance between “giving answers to long-standing questions” and creating a game for new players who may or may not be familiar with the Dragon Age series. Feketekuty is unable to reveal any specifics, but he does indicate that players of Dragon Age: Dreadwolf will have some surprises in store.

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Both new and longtime Dragon Age fans can find something to love in the two given responses. Dragon Age’s core experience is built on BioWare’s love of Dungeons & Dragons, and the game’s great character writing and acting make it instantly enjoyable even for people who aren’t into the story. Dreadwolf should be as successful as its predecessors if BioWare is able to recreate those elements from Dragon Age.