The Game Awards come every year with plenty of goodies, and 2019 has been no exception. We’ve seen plenty of announcements along with the awards, from new games to new consoles, but what about the awards themselves?
If we’re going to discuss awards, let’s go straight for the biggest one of them all: What game took the prize of Game of the Year for 2019?
The contenders were as follows:
- Remedy Entertainment’s Control
- Kojima Productions’ Death Stranding
- Capcom’s Resident Evil 2 (2019)
- From Software’s Sekiro: Shadows Die Twice
- Obsidian Entertainment’s The Outer Worlds
- Nintendo’s Super Smash Brothers: Ultimate
The competition was stiff, but the winner was announced towards the end of the ceremony. The winner of Game of the Year for 2019 is From Software’s Sekiro: Shadows Die Twice!
.Congratulations Hidetaka Miyazaki on a spectacular win for @SekiroTheGame at #TheGameAwards! 🎉🎉🎉 pic.twitter.com/MZVf1J7ty9
— The Game Awards (@thegameawards) December 13, 2019
While the competition was stiff, but some people had some disagreements with it. Some might say that out of the six contenders, not all of them even deserve to be up there. Resident Evil 2, for example, was a remake of a game and not a standalone game in itself. It was an incredible remake, and one that certainly brought a great amount of quality to the table, but some feel that games should be fully original to be considered Game of the Year.
And what of Death Stranding, which didn’t even come out until November? The game was barely out for a month by the time the awards came around! The argument to make there is that even though Death Stranding didn’t release until November 8th, it was one of the most widely discussed and anticipated games throughout all of 2019. Still, it didn’t exactly release to unanimously amazing reviews, or as a completely playable game in some cases.
The Outer Worlds has a similar situation to Death Stranding, having not released until almost the end of October, about two weeks before Death Stranding. Still, the space-faring RPG was talked about constantly – normally as a more favorable option over the barely-playable Fallout 76.
Regardless of what opinions may make a fanatic want to disqualify a few options, the six were nominated, and the winner was picked. Sekiro: Shadows Die Twice was another step forward with From Software’s prestigious line of video games.
It’ll be interesting to see what they turn this success into, or if this will be the end of the Sekiro Storyline. Perhaps the most hopeful of us might even be looking forward to another Soulsborne announcement.