Recently, <em>Star Citizen<\/em> dropped their latest update, Alpha 3.8, a large patch that comes with plenty of new features and contents. The highlight includes the law system, frozen Microtech planet, and the ARGO MOLE mining ship. For the technology aspect, the server-side object will increase streaming performance to new heights.\r\n\r\nHowever, the Star Citizen release date is yet unknown, but the recent CitizenCon gave fans some hope as developers unveiled the upcoming system Pyro and a new mode, 'Theatres of War, ' which consists of vehicles, space and on-foot combat for a similar experience like that of Battlefield.\r\n\r\nBut the interesting part of their new Alpha 3.8 patch is the current equity they raised, which is $250 million acquired through crowdfunding. Hopefully, they would hire more game designers and creators to ramp up the game in this ever-growing industry.\r\n\r\n[embed] https:\/\/youtu.be\/kAQx7i0_DSg [\/embed]\r\n\r\nLet\u2019s quickly look at the patch notes of Alpha 3.8:\r\n\r\n<strong>New Technology:<\/strong>\r\n\u2022 Procedural Planet Tech Update (Planet Tech v4) \u2013 new planetary enhancements: improved tools, workflows, planet surface blending, objects scattering and transitions, generation moved by climate data.\r\n\r\n\u2022 Planetary Weather Effects \u2013 alongside procedural planet tech, Alpha 3.8 introduces weather to the Star Citizen Universe. Players will notice new weather effects like wind, snow, and sand storms that not only affect the environments of Star Citizen but also have considerable effects on how ships fly in-atmosphere.\r\n\r\n\u2022 Server-side Object Container Streaming \u2013 this technology, stated above, divides the universe of the game into a series of separate containers, which dynamically load in based on the position and needs of the players. Instead of loading in the entire universe for a player, only the parts they can immediately interact with or view are streamed in. As a result, Star Citizen consumes less computing power to represent the full universe, leading to a dramatic increase in performance.\r\n\r\n<strong>New Gameplay:<\/strong>\r\n\u2022 Rescue Hijacked 890 Jump \u2013 built for up to four players, this mission asks players to safeguard the airspace around a hijacked 890 Jump, before they EVA through the open hangar. Players must fight their way through the luxury ship to locate and disable two hacking tools, all while clearing the boat of its hijackers to complete the mission.\r\n\r\n\u2022 Multi-crew Mining Missions \u2013 with the new ARGO MOLE ship and multiple new mining lasers, players can group up with friends to mine, sell, and profit. There are new specialized mining lasers and various new mineable rocks with varying statistics \u2013 some stones may be more natural to mine than others. Some may be specialized or require a particular specific mining head.\r\n\r\nFor those interested in seeing the full patch notes, they can visit <em>Star Citizen\u2019s<\/em> official website.