Today Rust players were hit with the awful news that 25 of Facepunch's European Rust servers were destroyed in a fire at a data center in Strasbourg, France. \n \nThankfully, due to the way Rust works, this isn't the end of the world for players, even if many are upset about their lost progress. Many Rust servers are now regularly wiped every month or so, anyway. At most players would have lost up to a week of progression. \n \nhttps:\/\/twitter.com\/playrust\/status\/1369611688539009025 \n \nIt is a little upsetting to read through social media. Many players have forgotten that this was a real-life event where property was damaged and people may have been hurt. \n \nThere are some calling for instant compensation for lost hard work and server progression. Understandably, people may have been grinding all week for their progress to be completely removed with no record of it whatsoever. You can understand their frustration. \n \nDespite this, the design of Rust means that many servers are wiped monthly anyway, so progress is a fickle thing in the game's current state. A momentary hiccup like this, which Facepunch is resolving quickly, isn't much of a problem for the majority of players. \n \nAt this moment in time, however, Facepunch is probably working hard to restore server services across Europe. Several servers have already reappeared, allowing players to jump back into Rust on the same day that the servers went down. Pretty impressive. \n \nhttps:\/\/twitter.com\/playrust\/status\/1369657803074338816 \n \nIt's an unfortunate time for something like this to happen as Rust is currently available in closed beta on Xbox. Many players will have only just started playing. \n \nGetting access to the closed beta is also difficult at the moment. The beta precedes a full launch expected in the coming weeks, although no further details have been announced regarding an exact date and time. \n \nRust reached further popularity earlier this year with a number of multiplayer servers playing host to the biggest Twitch streaming and content creator personalities. The console launch is a hotly anticipated release with many excited to finally try out the game after years of waiting. \n \nThe console version was already delayed due to the Covid-19 Pandemic, and hopefully, this loss of servers doesn't postpone the launch of the game much longer, for the sake of the company rather than the eagerly awaiting fans.