The PS5 had this cool little feature whereby it would select the best resolution as per the TV’s parameters. No more dabbling in settings wondering if the current setup could even sustain a 4K or HDR set up. Just hook up an HDMI cable, and the console takes care of all resolution setting for you. While this feature created some fans, many others point to missing features, imperfections, and bugs that Sony is yet to undertake.”
First and foremost, one has to agree with that statement concerning convenience. If you have a 4K TV, the PS5 will detect this and adjust its settings accordingly. Naturally, you can always override this and choose your own manual settings for resolution, VRR, or any other display setting; however, it’s a big number for the casual gamer who simply wants to fire up the console and play. As one gamer named Keku_GameAccessory put it, “This is a game-changer. 4K setup is now a breeze.”
And that is how the mess started. A number of players have begun coming forward with the issue reports-wrangling especially with regard to VRR on HDMI 2.0 settings. VRR does work on the Xbox through HDMI 2.0; unfortunately, the PS5 is keeping this under lock and key until HDMI 2.1 gets their gig. So if you happen to be one of those who carry along older alternatives in the form of monitors or televisions, then you are severely out of luck. CJ46 went ahead and called this asinine, with Casey Payne’s comments being a lot more… expressive.
Then we get to screenshot weirdness. Player anthropiccosmos was a bit thrown off since their 1080p monitor somehow got 4K screenshots. PS5, however, still renders games at 4K internally-even if your display can’t show it-hence the screenshots’ clarity. But this usually confuses the casuals who don’t really know the technicalities.
Next up are the outright bugs: Fendera_1337 let us in on the oh-so-serious fact that VRR has been “broken on a system level” for seven months with a good number of titles stuttering in honor of that breakage. And then throughout other reports, Chalk-One cries to Sony to fix the framerate spikes in unlocked framerate mode. Then an error code, CE-108-255-1, is haunting a group of folks, and Fred Bread (yes, that is their name) wants to know when Sony will put an end to it all.
And we can hardly forget 8K TV owners, either. With respect to their 8K TV not being correctly detected, SonyPSCommunity seemed to opine, roughly speaking. Since 8K gaming is pretty much a flex more than a practical being right now, not a huge surprise; but if you bothered spending cash on an 8K display, then you’d certainly expect your PS5 to recognize it.
Some other people want bigger support for displays. JKTFO1 suggested that Sony should change it from being the “TV” to serving the “display device” since people play on monitors, projectors, and sometimes phones. And EscoboomVanilla would love “The Last of Us” to be playable on Nvidia GeForce Now, which… sure, why not?
There’s that regional pricing thing again. Lu’Cie gave us a hashtag—#NoAlDolarPSN—calling for fairer pricing for Latin America. Which is a good point, especially when exchange rates penalize some regions thus making games way more expensive.
So, the auto-detection feature of the PS5 is pretty cool, but the players want more: better, smoother VRR support; fewer bugs; and hey, a bit of friendly camaraderie with display devices that aren’t TVs. Sony has a lot on its plate if it is to stay in everyone’s hearts. For now, setting up 4K is a breeze. Just don’t ask about HDMI 2.0.