Overwatch is supposed to have three tiers of competitive play: you have T3 which is the standard competitive play within the title, T2 is Overwatch Contenders where up and coming stars show off their moves, and T1 is Overwatch League, where the best of the best is supposed to compete. As Overwatch League teams bypass T2 entirely in favor of goofy streamers to help bolster their popularity, and the competitive showing is frankly mediocre at best even at the highest tiers of play, Overwatch might actually be struggling. \n \nThis all comes off the back of Team Envy's T2 dissolution of their Path to Pro team, joining ten other T2 teams that have similarly disbanded. Six academy teams remain of what once was a robust competitive scene, and it's leaving many fans to wonder precisely how this was all bungled to the point that T2 and T3 are now staring directly at obsolescence. Which doesn't bode particularly well for Overwatch League itself, as the foundation that it stands on is turning into a ghost town. \n \nhttps:\/\/twitter.com\/Envy\/status\/1254923283255844864 \n \nRumors abound that certain T1 teams are also beginning to look for a way out of the Overwatch League, although they are admittedly little more than allegations without hard proof which could never come to light. \n \nhttps:\/\/twitter.com\/Carter_OW\/status\/1254607840230031361?s=20 \n \nGranted, the London Spitfire was imploding at that point in a manner which the Vancouver Titans seem to be beginning to imitate at this point in time. \n \nIt's difficult to say precisely where the Overwatch League itself is, and it's rather premature to state that the competitive scene is officially dying. It's difficult to deny, however, that Envy folding their T2 team, along with ten other academy teams, is a decidedly poor look for the competitive scene of the game as a whole. \n \nIf we were to presume that the Overwatch League is beginning to struggle, along with its title, that could be disastrous for Blizzard. Primarily due to the upcoming Overwatch 2 that Blizzard stopped working on the original Overwatch in order to develop, leaving the competitive scene stale and frustrating for many users at an uncertain point in time for the title. Dropping not only T3 and T2 structures leave only T1, and the struggles that Overwatch League has had in this season alone are enough to write an entire book upon. \n \nIf Blizzard's singular competitive FPS drops what's left of their audience before Overwatch 2 even releases, they're looking at a lot of sunk costs that will be difficult to recapture.