And after the announcement of a prize pool amounting to $3,050,000, we can presume that this is probably the fountain of cash that has ever been created on Limited Series Indie Ian-I, with just a few winners able to make money in their own right. The players now face off from five regions to the Grand Finals. A high prize pool such as this should have pumped up the audience, but the replies reflected a very angry community desperate to have resolution to some long-standing issues with the game at hand.

Advertisement

With a thunderous announcement on Twitter, Marvel Rivals from the very start has presented the tournament as more than a game-A proper IGNITE in capital letters-publicity for superheroes. So, the tournament will have regional qualifiers in Americas, EMEA, China, Asia, and Oceania before the grand finals. These prize monies amounting to $3,050,000 is huge, making quite some money for the gamehero.esport industry to date.

However, upon scrolling through the replies, one finds a plethora of disheartened players over the game’s status quo. The enthusiasm for the tournament was drowned out by a mounting array of negativity around matchmaking, crashes, and balancing. A straightforward critic said, “NO ONE WANTS TO PLAY UR GAME WHEN U PREDETERMINE THEIR DAY WITH A LOSERS QUEUE!” Another one cries out angrily, “FIX YOUR FING RIGGED MATCHMAKING!!”

That sounds like the technical woes are quite harsh. Several players agree on the matter of crashes continuously, as one RTX 3080 owner stated “crash every 3 sec.” Then, for PS5, other players cannot even log in after the latest update due to “gateway” server issues. Ranked mode, maybe for obvious reasons, has even more serious complaints of unfair matchups and demanding that the way leavers are dealt with be changed.

Creatively inclined musings spread above this veritable storm of complaints. One player offered a co-op horde mode fighting Ultron’s robots, while another chimed, “I want Agatha Harkness as a Vanguard.” There was even debate over Hela’s viability, one crow ability leaving her far too exposed versus other heroes’ instant invincibility moves.

There was one positive comment to the prize money announcement: “Massive news for the Marvel Rivals competitive community worldwide,” and “That’s a ridiculous amount of money for a prize pool!” Yet those are nearly isolated glowing highlights amidst a veritable sea of overarching negativity.

Clearly, NetEase has got their work cut out for them if they want to make a success of this tournament. Dropping huge prize money is one; when your player base is this upset about all core issues with gameplay, you’ve got issues that no amount of prize money could balance out. Developers need to be fast and fix these surmounting complaints, starting with that avoid list expansion one player put in.

Advertisement

Amid those matchmaking whines, technical woes, and balance debates lie heated arguments about the whole Marvel Rivals community trying to emerge as a legitimate esport competition. Lets hope the devs could perform something heroic to get to the bottom of these pain points before the Ignite Tournament goes live, because at this point? The only thing getting ignited is player frustration!