Focus Home Interactive recently announced <em>Hardspace: Shipbreaker<\/em> on Twitter. Along with the game announcement was a 90-second exclusive reveal trailer. The publisher also mentioned that the game would first come to Steam Early Access before its final release.\r\n\r\n<em>Hardspace: Shipbreaker<\/em> was developed by Blackbird Interactive, who has previously released <em>Project Eagle<\/em> and <em>Homeworld: Deserts of Kharak<\/em>. The developer has worked on several games set in space, with <em>Hardspace: Shipbreaker<\/em> being their next space-themed title.\r\n\r\n[embed]https:\/\/twitter.com\/FocusHome\/status\/1230091064771477504[\/embed]\r\n\r\n<em>Hardspace: Shipbreaker<\/em> allows players to be a blue-collar shipbreaker. Games have to pay back their debts to LYNX by salvaging large and valuable ships. The Steam store description goes on to say, "You are equipped with the latest in LYNX tech. Carve entry points, salvage valuable materials and components with your cutting tool or slice scrap metal at any angle into a million pieces as you ponder a lonely existence\u2026 the possibilities are endless! Be cautious \u2013 dying is extremely unprofitable."\r\n\r\n<em>Hardspace: Shipbreaker<\/em> has been in development for the past few years. The developer decided to bring the game into Early Access to gain valuable community insight. Players can enjoy the game while reporting back any significant issues that may arrive in gameplay.\r\n\r\nThe game is expected to be in Early Access for at last one year. Though Blackbird Interactive considered this a rough estimate, this is their personal goal. The final game may take even longer to be released. It all depends on how the development process goes in the next year.\r\n\r\nThe Early Access launch version will feature Act 1 of the campaign, which is roughly 15 hours. Players can extend their game time thanks to the freeform sandbox mode. Gamers will have multiple upgrading salvaging tools at their disposal, along with two categories of spaceships to break apart. Players will have to take on the challenging task of repaying 999,999,999 credits in debt.\r\n\r\nWhile the announcement on Steam outlines the Early Access program, Blackbird Interactive is also considering a beta branch for more in-depth feedback from the community. For those who want to learn more about the developers, they have an official Discord server to discuss <em>Hardspace: Shipbreaker<\/em> or report any concerns that may come up during Early Access.\r\n\r\n<em>Hardspace: Shipbreaker<\/em> is available to wishlist now. The game is expected to enter Early Access in Summer 2020.