Limited Run knew exactly what the DOOM crowd was looking forward to: this really was the ultimate upgrade for the super-Doom on SNES, with 14 new levels, a Nightmare Mode, circle strafing, and rumble support, with the concept coming to bear on the SNES for the first time in history. You heard right–rumble on SNES.
This is no backyard port: the team decided to go full blast with features that have never been implemented in SNES before, including the infamous Thy Flesh Consumed episode that was carried over from the PC version. Then, this rumble is seriously not a gimmick: one of the guys in Limited Run confirmed that the technology could be applied somewhere else, so who knows? Maybe more rumble SNES games might exist after all. Crazy times.
The gaming world had opinions. Some were excited for it (“This is actually really freaking cool”), while others began begging for more ports immediately (“HI-FI RUSH! WHEN? 🥹”). And then came the battles of the good old console wars—some belly-brave soul casually dropped in the comment, “N64 Doom >”, surely eliciting many silent nodding and eye-rolling.
While some were celebrating, it was not good news for the PAL audience-the new DOOM is NTSC-only, with no official release for the European SNES systems, and Sad Trombone music hit our ears. Others considered that homebrew patches could work around that, but still…ouch.
Another hot-topic-making-great was performance. One asked, “Does it run at 30 FPS?” and another was quick to reply, “It’s not a problem anymore. This is the definitive DOOM port for SNES. Runs smooth.” So, no slideshow action like the OG release.
Another topic-land abounds with Limited Run wait times. “Super cool if you focused on getting out products we’ve already paid for instead of pushing more new things,” declared an unhappy customer, striking an unfortunate chord on an already bittersweet tale.
But, for DOOM fans, this could not have been sweeter. New levels and new challenges and a rumbling controller? I’m signing up about a decade late. If they could do that in any way, the 32X fan port would be quite the appreciated gesture.
DOOM for SNES has yet again gained a chance to shine. And, now that we think more about it, this is the best way to worship DOOM outside of the PC. And now excuse us while we pre-emptively stretch our thumbs for Nightmare Mode.



