Blizzard Reveals New Shadowlands Class Changes For World Of Warcraft: Shadowlands, Targeting Death Knight, Monk, And Hunter

Blizzard Reveals New Shadowlands Class Changes For World Of Warcraft: Shadowlands, Targeting Death Knight, Monk, And Hunter
Credit: World of Warcraft via YouTube

Blizzard has been pushing out new builds and content for the alpha of World of Warcraft: Shadowlands at an incredible rate. With so much that needs to be tested, the developers are constantly bringing more to the table for polishing.

Their latest set of changes comes with some additions to three separate classes. With the new build, Blizzard has added Anima Powers to the Death Knight, Monk, and Hunter classes.

Anima Powers are vital for the Torghast, Tower of the Damned repeatable dungeon that is intended to be a key point in content for World of Warcraft: Shadowlands. With these new changes, the three classes will be able to participate in the content.

Death Knights will have the following Anima Powers added with this newest build:

  • Call Horseman: Death Gate can now call forth a Horseman of the Ebon Blade, a helpful minion with a ten-minute cooldown.
  • Death Gate: Death Gate can now be used to summon a Horseman of the Ebon Blade (connection between Death Gate and Call Horseman unclear, possible redundancy).
  • Force Pull: Death Grip now slams the target to the ground, stunning enemies in the AoE.
  • Skull Bloomer: Increases the damage and healing of Death Coil by 40%.
  • Superstrain: Frost Fever, Blood Plague, and Virulent Plague now apply each other rather than only themselves.
  • Tome of Swordplay: Mind Freeze’s cooldown reduced by four seconds when successfully used to interrupt a cast.

Hunters have been given 42 new powers rather than only six, a list much too extensive to write out here, though some are redundant. For example, Assassinate has been added twice, which gives Kill Shot a 25% chance to instantly kill a target.

Some are much more specific, such as Scaredy Rat, which makes Scare Beast a fatal attack against only Mawrats, causing them to die after three seconds. Others, like Hardened Turtle Shell, provide some thorough survivability, with the ability in question doubling the duration of Aspect of the Turtle and allowing hunters to attack during it.

Monks also have a thorough amount of changes, with 29 new Anima Powers being added in this latest build. Many of these are defensive-minded or reactionary, such as Bad Karma, which causes Touch of Karma to be applied when Provoke is cast.

Buffs to AoE abilities have arrived too, such as Rolling Tigers, which causes Roll to cast Tiger’s Lust on all nearby targets. Similarly, Flowing like the Chi causes Chi Wave to be cast on all enemies that you roll through. These, combined with Roll Out which gives an extra charge to Roll, can be used to take down a mob of enemies with significantly more ease.

The full list can be found on the list that Wowhead has fantastically compiled, linked in the tweet embedded above. There’s a massive number of changes with this build, and getting to see the first roll-out of Anima Powers for these three classes is only the beginning.