Ys VII: Lacrimosa of Dana just got a significant update on PC, bringing out a lot of improvements, and also a newly added feature that is not present in the Nintendo Switch and PlayStation 4 releases. This new update involves major visual upgrades as well as advanced animations, HBAO+ sport, a high-quality texture, and support for high-refresh monitors and much more. Listed below are some of the implemented lists to see in this new patch: For Graphics/Performance: • Improved frame-pacing and animations sync accuracy at every conceivable framerate • Arbitrary main rendering resolution enabled • Improved menu opening/closing behavior • Character and foe animations now properly timed at 100+ FPS • Support available for high-refresh monitors and >60Hz V-sync. • Replaced ineffective anti-aliasing blur filter with high-quality screen space AA • Bloom, refraction, and glare post-processing effects now ramp up with resolution • Minimap rendering resolution now adapts to rendering resolution, preventing pixelated map at high resolution • Significantly upgraded quality of UI (substituting low-res screen capture) • Upgraded standard shadow filtering without performance loss, plus two new, more top-quality filter options • Included option for rendering additional environment shadows • Included supersampling/subsampling option (which also affects secondary 3D rendering) • Upgraded shadow rendering performance by preventing unnecessary memory traffic • Fixed animation speed of HUD elements at >30 FPS (e.g., full health bar) • Upgraded the quality of measured lighting • Applied HBAO+ ambient occlusion as another option to higher-quality SSAO option • Added a draw distance setting which applies to grass/clutter, monsters, and NPCs • Implemented anisotropic filtering setting • Added high-quality texture pack (generated from sources, partially with AI up-sampling, and complete mipmaps) • Character styles in the equip menu now update at >30 FPS Also, input, stability, and more was upgraded with the recent Ys VIII update. Input/UI • Camera mouse controls, replacing joystick emulation with direct 1:1 control • Movement keys are now individually bindable • Added keybinding for walking (slow movement) with keyboard/mouse controls • Changed default bindings to fit common usage by PC gamers. Extras • Fixed unlocking of some achievements when playing with mouse/keyboard controls • Fixed several typos and dialogue/text issues throughout the game • Fixed slightly-too-low cloud save limit when using a massive number of saves. Stability • Fixed multiple video memory leaks • Fixed potential crash when switching between languages • Switched to 64-bit build to prevent address space fragmentation issues in long sessions • Improved render thread synchronization to block specific types of race condition crashes • Removed superfluous asset encryption This recent update also brings local co-op multiplayer mode to Ys VIII: Lacrimosa of Dana. However, please don't get so excited about this update because it won't necessarily make the game any more comfortable. The reason is that player-controlled characters do not gain from the halved disrupted AI-controlled role in only single-player mode. Details about the Co-op Mode: • Need to supply two Xinput controllers • You must have two or more characters in the party for the second player to join the game. • SP is shared • The second player does not receive the “AI cheats” (i.e., AI-controlled characters only take half damage, whereas the other player in co-op mode will take the full amount of damage.) • Not officially supported and limited support will be available for troubleshooting. How to Enable the Co-op Mode: • Open Steam libraries through the Steam client • Right-click on Ys VIII: Lacrimosa of DANA, and click "Properties." • Click “Set Launch Options” • Input “--coop” into the parameter and click “OK.” • Launch the game • Press "Start" on the second controller to enable the second player. While Ys VIII: Lacrimosa of Dana was poorly managed, the recent update has become the definitive version of the game. Also, Ys VIII: Lacrimosa of Dana is now available on Nintendo Switch, PC, and PlayStation 4 globally.
Ys VII: Lacrimosa of Dana just got a significant update on PC, bringing out a lot of improvements, and also a newly added feature that is not present in the Nintendo Switch and PlayStation 4 releases. This new update involves major visual upgrades as well as advanced animations, HBAO+ sport, a high-quality texture, and support for high-refresh monitors and much more. Listed below are some of the implemented lists to see in this new patch: For Graphics/Performance: • Improved frame-pacing and animations sync accuracy at every conceivable framerate • Arbitrary main rendering resolution enabled • Improved menu opening/closing behavior • Character and foe animations now properly timed at 100+ FPS • Support available for high-refresh monitors and >60Hz V-sync. • Replaced ineffective anti-aliasing blur filter with high-quality screen space AA • Bloom, refraction, and glare post-processing effects now ramp up with resolution • Minimap rendering resolution now adapts to rendering resolution, preventing pixelated map at high resolution • Significantly upgraded quality of UI (substituting low-res screen capture) • Upgraded standard shadow filtering without performance loss, plus two new, more top-quality filter options • Included option for rendering additional environment shadows • Included supersampling/subsampling option (which also affects secondary 3D rendering) • Upgraded shadow rendering performance by preventing unnecessary memory traffic • Fixed animation speed of HUD elements at >30 FPS (e.g., full health bar) • Upgraded the quality of measured lighting • Applied HBAO+ ambient occlusion as another option to higher-quality SSAO option • Added a draw distance setting which applies to grass/clutter, monsters, and NPCs • Implemented anisotropic filtering setting • Added high-quality texture pack (generated from sources, partially with AI up-sampling, and complete mipmaps) • Character styles in the equip menu now update at >30 FPS Also, input, stability, and more was upgraded with the recent Ys VIII update. Input/UI • Camera mouse controls, replacing joystick emulation with direct 1:1 control • Movement keys are now individually bindable • Added keybinding for walking (slow movement) with keyboard/mouse controls • Changed default bindings to fit common usage by PC gamers. Extras • Fixed unlocking of some achievements when playing with mouse/keyboard controls • Fixed several typos and dialogue/text issues throughout the game • Fixed slightly-too-low cloud save limit when using a massive number of saves. Stability • Fixed multiple video memory leaks • Fixed potential crash when switching between languages • Switched to 64-bit build to prevent address space fragmentation issues in long sessions • Improved render thread synchronization to block specific types of race condition crashes • Removed superfluous asset encryption This recent update also brings local co-op multiplayer mode to Ys VIII: Lacrimosa of Dana. However, please don't get so excited about this update because it won't necessarily make the game any more comfortable. The reason is that player-controlled characters do not gain from the halved disrupted AI-controlled role in only single-player mode. Details about the Co-op Mode: • Need to supply two Xinput controllers • You must have two or more characters in the party for the second player to join the game. • SP is shared • The second player does not receive the “AI cheats” (i.e., AI-controlled characters only take half damage, whereas the other player in co-op mode will take the full amount of damage.) • Not officially supported and limited support will be available for troubleshooting. How to Enable the Co-op Mode: • Open Steam libraries through the Steam client • Right-click on Ys VIII: Lacrimosa of DANA, and click "Properties." • Click “Set Launch Options” • Input “--coop” into the parameter and click “OK.” • Launch the game • Press "Start" on the second controller to enable the second player. While Ys VIII: Lacrimosa of Dana was poorly managed, the recent update has become the definitive version of the game. Also, Ys VIII: Lacrimosa of Dana is now available on Nintendo Switch, PC, and PlayStation 4 globally.