One of the most highly anticipated games right now is Cyberpunk 2077. This futuristic RPG — developed by CD Projekt Red — has been in the works for quite a while now. Fortunately, we received a little more news about it at E3 this year.
We have an official release date and a sneak-peak of the direction of the story. Keanu Reeves will even be in the game in some capacity, which is incredible given that John Wick 3 just came out. We’ve also seen an incredible hour of gameplay footage, showcasing the openness and crisp visuals of the city. This game truly looks like a masterpiece in the making, where you can explore virtually any area you want.
Since this game is so massive in scale, many have wondered what sort of design it would have it terms of decision-making. Well, like The Witcher 3, Cyberpunk 2077 will indeed have multiple endings. It’s a fantastic decision from the talented team at CD Projekt.
A lot of games take this same direction and it always seems to pay off. Take Beyond: Two Souls and Until Dawn, for example. These games have that butterfly-effect design, where the decisions you make have a direct impact on the ending you get to see. It adds weight to your choices and really immerses you in the story.
Cyberpunk 2077 could take this multiple-ending design to the next level. It should make this RPG even more meaningful and exciting. As far as the endings, it makes sense that there will be both good and bad endings. You thus have added incentive to play through the game multiple times to see what directions the story takes you.
Cyberpunk 2077 finally has a release date: April 16 2020. It’s coming out for Xbox One, PS4, and PC. We’re roughly one year away from experiencing all of the incredible story elements and customizations that this game has to offer.
From everything we know thus far, this game is shaping up to be one of the better RPGs to date. CD Projekt Red seems to be doing all of the right things, from the way they’re promoting the game to the intricate details they’re including.
Next April couldn’t come fast enough quite honestly. That being said, gamers should try tempering their expectations a bit. Every game has problems out of the gate, and Cyberpunk 2077 probably won’t be any different. After launch, we should give the developers plenty of time to gauge consumer feedback and make adjustments where they’re necessary.