At the showcase, the manjisela of NVIDIA dropped a bomb, named Ratatan. The GSE-developed game combines rhythm mechanics with roguelike action in a way that has gotten the gamers talking. To give you an idea, this is insane side-scrolling mayhem to be played to beats…and then, you are given the option to invite three fellow friends. Oh, my gosh, that REALLY is crazy.

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So, what is Ratatan all about? It is a rhythm-based roguelike, in which timing is not emphasized; it IS the emphasis. Put over a hundred characters into massive melee battles that are synced to the beat. Miss the note? Say goodbye to survival. You even have online co-op for four players, so you and your gang either score or bomb together. The online reactions are a definite testament to the sheer hype amongst the gamers. One user by the name Soniku Raharu candidly voiced, “Excuse me, WHAT? This looks incredible! It SOUNDS incredible!” And honestly? I’m with them.

#GeForceSummer is burning with activity. Wishlisting has been done by DougieFresh, while Phuong Nguyen foresees his own downfall (“I will fail at this game”). Capape Yohan dropped an emoji loaded with heart eyes as much as the emoji alone said the mood. Then Oskar added, describing the art style as “cartoonish in the best possible way.”

Herein lies the catch—Ratatan is not just any other rhythm game. It is taking the roguelike blueprint and twisting it to something different. Procedural generation of level layouts coupled with an emphasis on rhythm-based combat insures no two runs would ever feel alike. On top of that, with over 100 characters on hand, the replayability is through the roof.

The trailer (which you really ought to check out) boasts of a bright and fast-paced outfit where every hit, dodge, and special attack is tied into the musical track. Picture: side-scrolling brawler meets Crypt of the NecroDancer, and then this game brings the chaos from 0 up to 11.

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Ratatan is yet to get its release date announced by GSE, but with thickening rumors, definitely something for you to put your eyes on. Be one with rhythm-game masters or just love to land a good co-op brawl; this one’s shaping massively well. Now, if we can be excused, we shall be going to practice the times so that we would not shame ourselves when the game lands.