Epic Games Store is making its list of exclusive games longer. It appears that the digital video game platform is serious about challenging Steam in the said industry.\r\n\r\nLaunched just in December last year, the Epic Games-operated store has been making noise by announcing new titles. It has been working with developers and publishers to make its inventory of video games more interesting.\r\n\r\nIt is worth noting that Steam has been a popular name in digital distribution since September 2003. The platform, which Valve Corporation operates, has been able to register multi-million accounts.\r\n\r\nWhile it is known as the number 1 in this business, Epic Games Store came into the picture. It is even determined to fight its competitors head-on. Control and The Outer Worlds are among the newest addition to its string of exclusive titles.\r\n\r\nApart from keeping the list longer each time it has a chance, the company also has another strategy. With it, anyone could proclaim that it is truly serious in terms of handling the competition.\r\n\r\nSteam is reportedly giving developers a revenue share of 70 percent. However, Epic Games Store is making it higher. At 88 percent (if ever they self-publish), the developers are expected to enjoy more income with the Epic firm\u2019s offer.\r\n\r\nDuring the Game Developers Conference (GDC) 2019\u2019s Q & A, the Epic-run digital platform\u2019s head Steve Allison made the revelation. He shared that they want the developers to experience \u201ca reasonable success.\u201d\r\n\r\nExclusive deals have been a popular scheme these days. Despite the success of this business model, though, Epic Games Store is not adopting it \u201cforever,\u201d PC Gamer reported.\r\n\r\nAccording to Allison, it is never their plan to stay on closing exclusive deals for so long. He noted that it would just be implemented \u201cfor a while.\u201d\r\n\r\nFurthermore, the executive explained that they are aware of some players\u2019 sentiment over it. Thus, time will come that Epic Games Store will just carry a few exclusive titles or even none.\r\n\r\nIn the meantime, Steam shared in a post that it has maintained its massive database of users. In 2018, it recorded 47 million active users daily and 90 million monthly. For the new purchases made each month, the platform was able to record 1.6 million. Meanwhile, peak concurrent users reached 18.5 million.\r\n\r\nIn the same post, the company admitted that its start was never easy. They had a rocky journey before they made a mark in the gaming industry. This could be a feat that Epic Games Store is yet to achieve.