A social media gaming account has disclosed a review that the story game Detroit: Become Human has sold a million copies within only a fortnight. The razor-sharp price reduction of the game from $40 to a mere $4 during a huge discount might be the primary cause of this outstanding sales growth, it also gave a clue that giving very high discounts on aged titles might still result in very strong power. The report did spark a lively discussion among gamers, though, about game prices and the ongoing appeal of Quantic Dream’s interactive narrative.

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Unbelievable, isn’t it? How the one million copies sold in a couple of weeks needs a deeper analysis?? The case is simply amazing for a game that was launched in 2018. Pirat_Nation’s post announced that the price was drastically cut from forty bucks to four, and voila – a million copies sold in no time. The replies were absolutely crazy, my friend. While some were celebrating, others were moaning, and the major part was simply inquisitive about whether this was true or not.

First of all, let’s set the scene. Someone named AllAboutGaming entered the chat to help. They clarified that a big part of the sales happened during the Steam festive sale at $4. What’s more, before this sale, the game had already sold over 11 million copies. Therefore, this particular case is not an indie game suffering but rather a blockbuster that has just unlocked a new audience ready to spend the pumpkin spice latte’s cost on the game.

The reception from the gamers was not uniform. On the positive side, there was the thrilled BxciiNG who cheered, “4 dollars!!! I might really get it!” and, I would say, he is right. On the flip side, TheGreekGod11 called it a “Masterpiece” and declared it “easily worth $100.” But then another side appeared. A user called Keks1016 went on a tirade to the point of labeling it the “Worst game I’ve ever played” and even bringing up the whole sentient robots business because he said the game manipulates you. TeaTimeHaveACup seemed to be echoing Keks1016 and stated, “I already know it’s crap when you give human creations human rights.” Therefore, it can be concluded that the game’s topics do still upset some members of the audience.

Among the things that are very interesting, there is the pricing war that broke out among the users. Rub_17_D calculated and opined “Same money if they sold 100,000 at 40.” Understood, total of one million sales at $4 gives the game developers same income of $4m as that of 100,000 sales at $40. The question is if that is the entire story? A gamer nicknamed T_90_M_2026 has taken it as proof that the “invisible hand” of the market does not work, saying that the game creators still have not come up with the right pricing strategy. Besides, vortexdeconquer has just posted a meme that implies, “Games would have a larger market if they weren’t pricey lol.” That is quite an enjoyable conclusion to arrive at!

Customers of another category also exist who include the first comers that missed the initial opportunity but were greatly excited with the price drop offer. GamerLXXXVI wrote, “Missed the first time, then got it for 4 bucks. I’ll have to try it after I’m done with Arc Raiders.” And dragunbo3 recounted his experience saying that he has managed to get “the whole studios library was on sale for cheap as hell.” One of the effects of a very low retail price is that it draws in people who were unsure or those who just did not get around to purchasing the game.

On the contrary, there were not discontented with the price cut. VicRahman did post the typical clown emojis along with the message “I bought it when it’s still expensive 🤡🤡”. Everyone has been through such a situation when they suffer a buyer’s remorse, especially when the item you bought at full price goes on a 90% discount a year later. That’s a bummer!

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The discussions also shifted to the game’s quality and its legacy. Many players stated that the game had such good choice-based mechanics. ZenithTheNinja expressed “I wish there were more choice based games with CHOICES THAT MATTER and actually affect the game/it’s endings. DBH is a great game for this reason.” ThePenOfQuotes called it “Brilliant game, and what every choice based game should strive to be.” Besides, some critics did not shy away from the studio’s tactics. donjon5256 silently recalled the studio’s previous mishaps, and he said, “After trainwreck of Heavy Rain and Beyond Two Souls why would I give a third chance to David Cage slop?” Ouch!