Hello dear fans of Dying Light! There is great and very interesting fresh news which will please the fans already attached to their seats! The team has finally tightened the seat belts, and put out an offer that saved something for their strongest for the most difficult raids in the Tower.

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Anyone who abhors any of the in-game defects may take a deep breath knowing that a lot is done for the various kinds of bugs, especially those of the most annoying nature. This is how to make a challenging game fun.

Just to remind everyone, there is this thing called version 1.21.3 and you will not be able to share the joy of any updates. Don’t you worry, people working on the game offer an immense response on feedback. Much respect goes to @DyingLightGame for being able to address player issues first and foremost, while having great gaming experience at the same time. They did get rid of the wetbugs as well. They did all this in a graceful way.

Well, hold on a second, that’s not the end of the list for this update! In case you wonder what else is new in this version, check out the attached links in the assets tab. There is nothing more annoying to me than knowing something is being worked on, and that it might possibly influence the way I play a game I have become fond of. Every slight adjustment regardless of how extreme a player you are is very important to make the Temple Raid an enjoyable and thrilling activity.

Well, enough of chit chat let’s get to the aim of our conversation. Another considerable fan @Scarydave319347 raised an issue, whether the points acquired in the last Tower raid are still valid or need to be found from scratch. Would you like to say goodbye to all those geared things so soon? The tension is strong and many of the questions indeed will not be left unanswered. How can you want more if the worldly pursuits that are placed within a time frame are easily gotten and you dare ask if the achievements strived for are to be lost?

Sadly, there are certain problems on the ship that are not satisfactory. Readers may have been asked about the zombies’ behavior, for instance, do zombies repell one another and aware of such a problem? Admittedly, @epivlee suggests that there could be more fighting than usual—well, I’m sorry but – is it just me or everything is so static, the attacks by the zombies have to be a bit random!

And finally, let’s finish it for this section is quite long. There you have light immediately by using cross worry demands—sit – hay fear of height affluent glasses! He looks at some of the more tricky carts. @Eline, however, is probably the lone dissenting voice in terms of crossplay! Think for a moment, how you are going to race with your friends, with everyone using different consoles. That is crazy thinking! By the way, I am so thrilled too, about the Playstation GRE GOL trash effic oil value add basis—I mean, so much to think for, but time is not that friendly—great level of impatience is reached.

It is really in that manner that all those who love certain features about the game follow the developments that could be of help. On the other hand, one can also perceive the voices of the Grepolis player base from the arguments and conversations in the comments. The game allows players to support the idea of reducing the elements such as necessity for recipe, minimum weaponry etc, and also possibly the re-invoking of past characters of these well-liked designs. @LeeWaters1979 proposed that players of certain races might include Kyle and Aiden in a mission where they introduce Gym Wars.

It is extremely pleasing to see an interaction between the community and the developers, when @DyingLightGame offers questionnaires for users to submit their proposals. The thing that they might consider is how much the gameplay needs adjustments and how some extra flexibility in the suggestions could be accommodated.

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So to all the gamers present in the comment section, are you ready to come back for the Tower Raid? It is not a coincidence that these updates come out; evidently specific work is put in by the Dying Light staff to make the gameplay remain for a long time memorable. Let us get enthused by those comments and look forward to more!