Yesterday marked the launch of AVOWED, the latest title from Obsidian Entertainment and Xbox. Fans of role-playing games anticipated this release with high hopes, given Obsidian’s history of creating beloved RPGs. The excitement was palpable as many looked forward to diving into a new world crafted by a renowned developer.
However, reactions to the launch have been mixed, especially on social media. Some players expressed disappointment, claiming that AVOWED failed to meet their expectations. Critics pointed out issues like a lack of depth and poor design choices.
One gamer, @Kriz0u, commented, “Congrats yes unfortunately the game is bad. Obsidian used to make great games, but this feels like a low-cost action game without soul to it.” This sentiment resonated with several others who shared their thoughts about the game’s perceived shortcomings, especially regarding its RPG elements.
In sharp contrast, some players defended the game. There were reports of enjoyment among users like @IanRhodes71, who stated, “Really enjoying it so far”, showcasing that not everyone was disappointed.
Still, debates raged on regarding whether AVOWED lived up to the quality of previous Obsidian titles. One gamer pointed out that more players were engaged in Skyrim on Steam at the same time as AVOWED‘s launch, hinting at the perceived lack of player interest in the new title.
Moreover, the launch stirred conversations about gaming trends and what fans expect from RPGs today. Several users raised concerns about the game structure, emphasizing that RPGs should focus on player choice. In a reply, @Jesi_Ash remarked, “RPG games should have choices. The fact that it comes from Pillars of Eternity universe is a blasphemy. I will sooner replay Deadfire.” This notion of limited choices resonated with others who feel modern RPGs often miss the mark.
The discourse surrounding AVOWED also included notable observations about industry practices. Some comments highlighted potential marketing strategies behind the game’s launch, prompting users to speculate about the “early access” narrative. One user, @CheeseSailor, noted, “It launched under the false narrative of calling it early access.
It’s a brilliant idea by MS to work around their promise of day one releases.” Such comments suggest a broader skepticism about the gaming industry, especially with how launches are handled to satisfy consumer demand.
While some responses were filled with criticism, a humorous note was added by users poking fun at what they perceive as exaggerated reactions. @Milo76312814 quipped about the game’s player count, linking it to the success of older titles. This lighthearted take bonded various users in a shared space of amusement despite varied opinions.
As the launch of AVOWED continues to stir conversation in the gaming community, it remains clear that opinions are divided. Some look at the title as a step backward for Obsidian, while others defend it as a worthwhile addition to their catalog. With time, perhaps the game will find its footing among fans or increase its player base as more gamers explore what it has to offer.
For now, the launch opens the door to discussions on what players truly want from their RPG experiences.
Ultimately, AVOWED’s reception serves as a reflection of the landscape of gaming where expectations collide with reality, leaving players eager for the next big release and more critical than ever.