NARAKA: BLADEPOINT just dropped the wildest anti-cheat system we’ve seen in a minute. They’re literally paying players with legendary skins to snitch on cheaters. And honestly? It’s giving main character energy.
The battle royale game announced they’re handing out a legendary spear skin called ‘Righteous Polearm’ to players who catch hackers red-handed. But here’s where it gets spicy — during the first week of this bounty hunter program, 15 cheaters got the ban hammer, but only 2 players actually earned rewards for reporting them.
So what’s the deal with this reward system? It’s actually pretty smart. NARAKA set up three tiers of rewards to keep players motivated. Report one cheater successfully and you get some basic goodies. Hit 10 successful reports with a low false-positive rate and you’re looking at enhanced rewards. But the real prize is that legendary spear skin for players who become absolute menaces to the hacking community.
“NARAKA: BLADEPOINT Banned Players List 31st March Dear players, NARAKA: BLADEPOINT is committed to creating a fair and healthy competitive environment. We have not only used new anti-cheat technologies, but also established special cheat-reporting reward activities to encourage those players who defend the fairness with us. From now on, players who make outstanding contributions to reporting cheats will get the Legendary spear skin ‘Righteous Polearm’. From 3/23 – 3/29, there are 2 players who have successfully reported the cheating or hacking in total and get the reward! We hope that more players can become the Justice Supporter on the Morus Isle in the future.” — @Yeeeeee
Now let’s talk about those numbers for a sec. Fifteen banned players but only two successful reports? That’s giving some serious side-eye to the community’s detective skills. Either players aren’t using the in-game reporting system enough, or they’re not spotting the obvious cheaters running around.
Maybe players are too focused on their own games to notice when someone’s pulling off impossible shots. Or maybe the cheaters are getting sneakier and harder to catch in the act. Either way, there’s a disconnect between the cheaters getting caught by the devs and players actually reporting them.
This whole bounty system is lowkey genius though. Instead of just relying on automated detection, NARAKA is crowdsourcing their anti-cheat efforts. They’re turning their entire player base into unpaid moderators — except they’re actually paying them with sick cosmetics.
It’s also sending a message that the devs are done playing around with hackers. When you start offering legendary rewards for catching cheaters, you’re basically declaring war on anyone trying to ruin the game. The integration with the in-game client makes reporting super easy too, so there’s no excuse for not calling out sus behavior.
The timing is pretty interesting considering how many competitive games are struggling with cheating right now. While other developers are throwing money at fancy AI detection systems, NARAKA is betting on good old-fashioned community policing. It’s like neighborhood watch but for battle royale games.
What makes this even better is the tiered system. You can’t just spam false reports hoping to get lucky — they’re tracking accuracy rates. That means players actually have to pay attention and only report when they’re confident someone’s cheating. It’s encouraging quality over quantity, which is honestly refreshing.
The legendary spear skin is also a smart choice for the top reward. Weapon skins in NARAKA are huge flex items, and this one will basically be a badge of honor. Every time someone sees you wielding the ‘Righteous Polearm,’ they’ll know you’re the type of player who keeps the community clean.
So what happens next? NARAKA is clearly testing the waters with this program. If it works and more players start actively hunting cheaters, we might see this become a permanent feature. Other games might even copy the idea if the results are good enough.
The real test will be whether those numbers improve over time. Will more players start paying attention to suspicious behavior? Will the promise of legendary rewards motivate people to become active community guardians? Or will most players continue focusing on their own gameplay and leave the detective work to others?
One thing’s for sure — NARAKA just made being a good community member way more rewarding than it used to be.


