Following the release of Guild Report 25 for Monster Hunter Wilds, attention largely shifted towards one system update. That is the update anticipated for Title Update 3 in late September 2025. The Link Equipment Appearance option is known as the fashion loadout system, which is an indirect link to gear loadouts. Simply put, fashion loadout changes will be automatic with build changes. This fixes a very significant issue that has waited far too long to be resolved.
This is helpful new information to hunters who change their weapons and armor sets often. The hassle of changing your monster hunting layered armor set is now over, and there is no longer a need to fret over wearing the correct armor. While improvements such as these do show that the team is open to listening to player feedback and improving Wilds, one has to wonder: Why was this not addressed sooner?
I mean, Monster Hunter Rise had this in place. CalmRajang was accurate in the comments, stating that features like this should not be taken away in sequels. As others have noted, the loadout system remains unimpressive and still lags behind how it functions in Sunbreaks. There seems to be a peculiar trend in sequels where titles needlessly take a step back and remove basic and convenient features that their predecessors already had.
At least this is one feature they are fixing, as now it will be implemented. As Dave Darko stated, voicing the thoughts of many, “Yes, finally you linked appearance and set like in Rise!” Link Equipment Appearance has always been expected from the community since day one of Wilds, but after countless months of asking for it, the feature is still not available.
There is a valid reason as to why users are not celebrating. Tracked under the announcements are other requests unrelated to loadouts, mixing excitement and… other requests. Apparently, Cel asked for more character edit vouchers as you can only get 3, which is a bummer if you want to change your hunter’s look a lot more than that.
And then there is the entire Seikrets debate. Thomas09730348 brought up a valid point in regards to Heavy Bowgun users with this statement: As an HBG user, the problem is that the other players seikret keep blocking your sight during the hunt. And Kobe8ph likened them to parked cars in the middle of the highway. NO i don’t like to make them INVISIBLE. I like them to act/react properly.
While loadout linking is the major focus, players appear to still be waiting for the fixing of their companion creatures. In terms of their behavior, it is the one thing that players tend to overlook until it disrupts their aim during a fast-paced battle.
And speaking of that, people have too many wild speculations about a Hatsune Miku collaboration. LitePlays has been shouting from the roof for 49 days now. That’s determination.
Now, Parxor expressed the following concern regarding the loadout update: Hope I don’t have to keep confirming changing or not changing my layered every time I switch loadouts. At least not when none are linked to them. Adding more button presses for maybe they gonna use this would be frustrating as hell.
That concern certainly has merit. The most effective enhancements to workflows are those that don’t demand extra work. Hopefully Capcom smooths the implementation so that the net effect is time-saving instead of piling on new annoyances.
Stormand also had a suggestion: Also can we stop using equipment in bot systems names. Just call it Layered Armor and Equipment. Honestly, yeah. Clear naming helps everyone understand what things do without having to decipher developer jargon.
Ancillary to the loadout update, the comments reveal unresolved disputes within the community. There is an entire thread on endgame monster rewards where users like Simbadeangelo complain it’s boring fighting seregios + rey dau for a non-existent talisman and xMirko777x arguing that monsters should be harder for better rewards to encourage mix fighting.
A discussion like this is the type of conversation that helps a game stay alive by illustrating the community’s concerns about rewards and balance. It further shows that everyone is Wilds and really does want to make the game better.
There is no doubt that Capcom is willing to listen, which is a nice touch. The feature for Link Equipment Appearance is not complicated, but fixes like these are very pleasurable. Since Title Update 3 is not arriving until the end of September, the team should be able to look into all the other player concerns and polish this update.
So, hunters can ultimately have their fashion and function synced up. No more forgetting to change one’s layered armor and becoming a fashion disaster while fighting an Apex monster. So, it’s the little triumphs that count.
And while we wait for September, alongside the update, we might even get—behaviour improvements on Seikret, more edit vouchers, or perhaps the Hatsune Miku collaboration. Oh, the hope of a hunter…


