After resisting for some time, Konami has caved in and now celebrates on Twitter about the new Metal Gear Solid Delta remake, which now lets one throw an object and distract some enemies to outsmart them. Though it looks great, this feature clearly doesn’t sit well with players. The comments on this post are a meltdown of negative feedback, and it is rather surprising to observe.
To begin with, it seems that the MGS3 remake has even more censorship. With the removal of the EVA X-ray scene and what seems to be a subtler ‘jiggle physics’, which, whatever that means, was pointed out by one user, Mangalawyer. One of the things I loved about the game was the relaxation from the rigid conformity to the original, so why change it? People have the feeling the game’s essence is being overly sanitized, which is pretty unpopular.
Let’s not forget the performance. Oh man, let’s talk about the performance. Winning a game now seems as difficult as fixing these issues with the endless spam of fix requests. MuhannadTech, like one poster, and other users mentioned attempting a stealth approach only to be defeated by hyperactive enemies resulting in ‘Rambo mode.’
This is arguably the most basic approach to Metal Gear and certainly not the intended way to play. Countless others are also demanding better optimization, especially on the PS5 Pro. STG_83 went as far as to say that through the release of an unoptimized version, Konami ‘outsmarted the customers.’ Ouch.
There’s more. A couple of the community is saying that the tweet’s gameplay illustrations are very misleading. As Balubulu23 mentioned, ‘running behind guards without being seen is impossible unless you have specific gear’ and x_d3bug_x compared the moves to the Hitman Franchise, saying it is a simplistic move that doesn’t deserve the hype. The game has recently developed issues, and the community is being aggravated by the marketing.
In all this mess, there is still reason to stay optimistic. Some people are even suggesting remakes of other games in the series such as Peace Walker. AyushRLgaming stated they should keep the original voice acting which—yes, certainly. The Metal Gear voice work is legendary and can’t be altered.
Then we have the… vibe of the remake. Comparing the new gameplay to the contrast between MGS and Twin Snakes is, in the words of user mrF3RDINAND, ‘far away from fitting in’. If you’re aware of that, it’s not always a positive thing. To say the least, Twin Snakes was divisive.
Let me shift your attention back to this. Konami is demonstrating the tactical, sneaky aspects of Metal Gear Solid Delta while the attention of the player base remains fixed on the things that have been removed, or no longer function. There is so much to deal with: performance issues, censorship, questionable marketing, and so much more.
It truly is unfortunate because, as we all know, the Metal Gear series does have a devoted fanbase. There are so many people, with the best of intentions, who want to give this remake a try. That being said, Konami is putting up numerous roadblocks. The remake is failing to make a strong first impression, due in part to content removal and various technical bugs.
And the ironic thing? There is still a bit of optimism around in the face of so many complaints. It simply seems like people’s expectation and the visuals of the game only emphasize that feeling. The players are voicing these concerns for specific reasons: they not only want the game to function in its current and broken state, but they also want it to be fixed and improved on a completely different and higher level. The game must be fixed, optimized, and retain the spirit of the original game. Unlike other parts of the Internet, in this instance it is not pointless abuse—they are criticisms from people that want to enjoy this game.
The Metal Gear Solid Delta is clearly facing several issues at the moment; what is yet to be decided is if Konami will act on the constructive criticism and make the changes. While those questions remain, the community, especially the players, remain in a state of suspended anticipation and hope for an enhanced gameplay experience. Whether or not they will act, is unclear. What is clear, however, is the Metal Gear community refuse to be quiet on the issue.


