The hotfix 1.5.1 released by Warhorse Studios is for Kingdom Come: Deliverance II and aims to smoothen the game roughness that players have faced. The speculation about the update is causing some people to call it the finisher’s extra push. It simply indicates that they have almost reached the perfection of the game and now all they require is to wipe out the technical gremlins for sure that players will not be hindered in their adventures.
The patch is always the same, and the players’ reactions tell it all, the comments being a case in point in that they show the differences in opinions. Some of the players assert the hotfix has worked for their problems, while others take a comical turn by reporting new issues.
A case in point is Sarah C., who said that after the hotfix the three drawings that were the cause of the personalization of the forge, house, and court simply ceased to exist. She can still do the interactions and make the changes but the drawings are gone and even the weapons that were hung in the room are no longer there. It’s like a ghost has come and done an exceptionally good cleaning. What was I saying? Oh right, visual bugs.
Moreover, the issue of Henry’s reputation at the monastery is still a matter of concern. The majority of the players, among them one called S, are saying that when they reach the monastery in the DLC their reputation goes down to the lowest point without any reason being given. Everyone speaks ill of them, even those who were very much liked just a moment ago in other places. S claimed they did not mention in the patch notes the fixing of this issue, and there are others who share the same experience. It is very disheartening when all you want is to be a holy monk or something similar.
Monst3rCaptain, another user, stated that post patch his helmet is often and unpredictably un-equipped. He is not sure if it is the update or if he has started doing something strange, but just picture yourself in the middle of an intense fight and your helmet suddenly falls off. It is like the game is trying to give you a new hairstyle at the worst time.
Plus, some of the players are experiencing a problem with the map not appearing and they are soliciting help from the community. A user called doritofiend said he/she could not see the map at the monastery. Another user, Johnny, quickly offered some good old-fashioned gamer tip and advised them to try moving the map as if panning from Sedletz to Kuttenberg. This created a mini-thread on how to pan the map on various consoles, which is the kind of fun and helpful atmosphere that helps create great gaming communities.
The performance issue has also been part of the complaints. One player named Simon B. reported that on his PS5 Pro, the rain effect is at about 5 frames per second. Ouch! That is definitely not the kind of realistic rain shower you want during a hyper-realistic medieval simulation.
And the list of requests for fixing specific and even comical situations is getting longer. Johnny_PMA even asked if the developers could pick up the body of Knuckles at the Hole in the Wall and send the gravekeeper to collect it, as the poor guy has been lying in the backyard for weeks. That’s just outstanding immersion in the game, when you are dealing with a stubborn corpse that keeps ruining your estate.
On the other hand, bug reports and complaints are not the only things that the players are talking about. There is one player who is so curious about the next thing coming that he almost begs: “PLEASE ANNOUNCE KCD 3 PLEASE.” Even in the thick of patching, the hype is clearly there.
So, what can we learn about Hotfix 1.5.1? Warhorse is really making an effort to hear the players and in this way is delivering updates that are making the Kingdom Come: Deliverance II overall experience even better especially for the DLCs. They have solved a very serious issue with lost items and this is really nice. Nevertheless, software is unpredictable and sometimes while one issue is being fixed another is created accidentally. The players’ reports show a community that is very much engaged, sometimes even annoyed, but still providing assistance through troubleshooting and sharing their uniquely medieval problems. It is really a rough but necessary part of the process for the creation of such large and detailed games over time. The journey through Bohemia is still ongoing, hopefully, it will now be a bit smoother, although with malfunctioning helmets and ghost drawings still around.


