The official release of a huge installment-size gameplay trailer by Focus Entertainment meant for the early 2026 slot was, indeed, a long-awaited event after having been kept under wraps for quite some time through utter silence for over two years. The trailer, with a very strong John Carpenter horror maestro inspiration, stood for bonkers crossplay co-op car and gunfighting against hordes of zombies with an utterly 80s aesthetic and soundtrack. The game is now gaudy to wishlist across all major platforms.
So I guess Focus Entertainment really had a go at it. Two long years. Not a single word. And then suddenly, BAM: a full-length gameplay trailer basically screaming chaos and synth music-all at once. It’s a lot to take. The whole vibe is what I would call ‘theoretically perfect’: if John Carpenter ever decided to make a zombie game with cars and gunnery. Online? So-so. Really, so-so.
The official Xbox account was, ironically, one of the first to comment “The vibes are off the charts,” and it’s a pretty good cosign. Lot of others seem to be feeling it, as well. @Oghypebeast1k calling the synthesizer at the end, “80s vibes strong.” @TheLatin_Vamp saying, “Finally. Can’t wait.” So, the sentiments are very much out there by some who have been waiting close to patiently.
Get some other contrasting perspective then… Now, fast and in-your-face critique mode. One of the first reactions came fast from @darq0n, who bluntly said “@Focus_entmt this ain’t it chief.” Ouch. That would set the tone for much of the backlash that’s gone the negative way. @JanVac91 came twice as fast, with “Concord 2.0” telling the publishers, “Cringe characters, Cringe music is not the way to follow.” That was a serious, serious jab, putting it in contention with Sony’s cancelled and heavily criticized live-service game.
There is this beast that divides audiences, and that’s the dialogue that’s put there in the trailer. @DeadBatteryRed summed up the public consensus on the matter, saying, “The dialogue sucks but the gameplay looks fun.” And that’s the action, but outside of that, the writing is throwing their immersion out the window. @EftenZen even goes further, spotlighting “Two typical girlboss characters and a bunch of millennial commentary during gameplay…” followed by a facepalm emoji. So, character writing and snarky mid-fight banter are already annoying some gamers even before the game has hit the shelves.
The delay: A major story in itself. The official tweet calls it an “explosive comeback early 2026,” but was anyone really hoping for sooner? @WonderBat16 sounded a little disgruntled and tweeted, “Delayed AGAIN??? Two years of silence and it’s been delayed again? I’m excited for the game to finally be out and all and you guys FINALLY communicating, but forgive me if I’m not overly enthusiastic for another delay and it being the first thing communicated.” This indicates maybe some, less publicized delays or expectations for an earlier release have been wrecked by this 2026 date. Another account, @ReleasesCOM, chimed in with an update to Q1 2026 and made its followers aware of the change. So, this date is certainly breaking news for quite a few people.
Then there was a slight uproar over behalf of platform availability. One user, @WrongWingDeej, responded to the developer asking: “Why no PS release?” which seems fair enough… except that an official Focus account had by then released an official follow-up tweet linking wishlists for Steam, Epic Games Store, PlayStation, AND Xbox. So yes, it is coming to PlayStation. It was merely not mentioned in the original tweet, causing some to panic.
Obviously, the live-service question was brought up. A user named @PiotrZabijaka95 responded to a different user with “for me they should be a live service mate,” giving us that, in players’ minds, the question remains: is this a one-time experience, or is Focus planning to keep this going with seasons and content updates? The trailer itself really doesn’t clarify, but it’d probably increase speculation in one direction.
Amid the chaos, some rather pertinent questions managed to emerge. @sifgameinfinity flat-out asked, “Does the game have a single-player mode? Or is it only co-op?” which is a pretty important question yet to be answered outright. The entire trailer just screams co-op carnage, but can you do this solo? Nobody really knows.
So what that kind of means to us? Focus Entertainment has broken the Toxic Commando silence with a loud, brash, and very 80s trailer. The gameplay looks chaotic and fun, the John Carpenter inspiration is there to see with one’s eyes, and crossplay co-op is a plus every single time. But the community is split. Some are embracing the vibe wholeheartedly. Others are attacking the characters and dialogue, and it’s something to get on with while waiting, having waited two years in silence.
The ulterior meanings of it all mean that a publisher finally gives an update to a game, but the audience has basically just created their own expectations in the meantime. Now the real waiting begins. Will Toxic Commando be remembered as a legendary throwback shooter, or just another co-op zombie game that crashes and burns? Well, I think we’ve got a couple of years to debate it.


