EA Sports “called this the #CFB26x Big 12 Play of The Week,” featuring a crazy assortment of plays from UCF Football, and well, might I say, it looked fabulous. Those wild boys at QB threw some crazy passes, while the receivers could put Aaron Thrower and Desmond Howard to shame with their equally crazy catches… simply video game highlights. Yet, on the other hand, the reactions of the players watching the highlights were beyond the stratosphere.
That said, with all the hype that was behind the video, EA’s official Twitter decided to proudly post these UCF highlights and proclaim that it is a hot start for the Big 12 QB Club. At least in terms of graphics and animations, it’s pretty much the best advertising for College Football 25. Once you get down to the replies, though, things become a hodgepodge of hype, frustration, and straight demands for EA to fix their stuff.
Our great master Darth Revan goes forth with, “Yo EA its time to bring back EA Sports BIG we have a whole generation in need of NFL streets, NBA Streets and FIFA Streets and SSX.” And honestly, mood. Those games were iconic, and bringing them back would be an instant win. But that’s just the start.
Then, SUPERHYPED noticed a cool little detail, “Notice how the stains on each player’s uniforms are different instead of the same patterns.” Which is kind of cool from EA, if you think about it. Little details count, especially in sports games where realism is the whole shebang. And then it really starts… the complaining.
Another, TheKnightUCF, looks ahead with hopes, “Can you release CFB for Switch 2 tho?” followed by a tweet simply stating, “Switch 2 release please.” Which is a fair point. Everyone wants their favorite games on the latest hardware, especially if it means better performance.
Now it starts to heat up… Pyosports straight-up demands, “Can you guys please for the love of everything fix custom playbooks?” And that’s an important one. Custom playbooks are a huge part of the strategy in football games, and if they’re broken, it messes with the whole experience.
Dr_Roll_1: “I keep trying to join my tournament game but game freezes every time.” Freezing issues? In 2024? Come on, EA. That’s just frustrating.
Then another chinesewhispers effect from is0ed, “Update the game! It’s stale now!” Which, yeah, games need fresh content to keep players engaged. Especially with how competitive the sports games market is.
Next up, MatadorKingdom (@MattZandrew) tweets, “Fix @Will_Hammond13 speed!” which is hilarious because it’s calling out a specific player’s stats in the game. Gamers really pay attention to these details and if something’s off, they will let you know.
And then Ball State Football Talk shares a wild story – “Just Beat Purdue 363-3 and I think I broke the game @EASPORTSCollege” with a screenshot. 363-3? That’s… not how football works, unless you’re playing’n alien easy or something is seriously glitched.
But maybe my favorite reply is ernstnation: “Show the part where the offensive guard gets beat at the snap of the ball no matter the rating 😊” which is a hilarious dig at the game’s AI. Sometimes, no matter how good your players are, the game just decides to screw you over.
Jeff Cerny wants to get big once and for all: “When are you guys going to make this one big game? College and Professional all in one? It could be awesome moving from college to the NFL and back to college. I’d pay $150 for that game.” Which… honestly? That sounds amazing. Seamless college-to-pros and back? Count me in.
But not everyone is feeling the love. AULane17 simply says, “Game is ass.” which is… blunt. And JustinHowse0311 goes even further, “Nobody is playing this shit. We got nigged by the user ai too many times” and “You missed the part where the user gets nigged by the AI.” Which, okay, that’s some strong language, but it highlights the frustration some players have with the game’s AI behavior.
Even BisonGaming is making requests: “Put DJ Black in the game,” which is a specific player reference that shows how invested the community is in having accurate rosters.
GeddensGamingCorner calls out the ad itself: “This ad is diabolical lol EA Brand FB games do not look realistic lol” which is a fair point. Trailers always look better than actual gameplay, and the players know that.
Titans_Truths has a simple but effective critique: “You can only send 1 guy…” which might be about defensive playcalling limitations.
Then, AJDenHaag91 is all over the place: “Stop. Your shit sucks. The lag on this game is incredible, makes it unplayable. Zero point to completing H2H objectives when the lag is this bad.” Oof. Lag issues in online play are a killer, especially in competitive games where timing is everything.
So what is the takeaway? There are great moments in EA Sports College Football 25, such as this UCF highlight promoted by the company. Yet the more vocal player base cries out for the patching of the AI, the lag, the mechanics of gameplay; it all needs to be fixed. It’s classic: A game with so much potential but held back by technical issues with missing features.
The community demands content and fixes, and it makes sure everyone knows about it. Some are even thinking ahead toward a combined college and professional game or reviving classic EA Sports titles. All of the man’s present focus, however, is for this game to be pushed into the perfect state. When the game is good, it shines; when it’s bad, well, these tweets say a lot for us.
EA certainly has its army of loyal fans. They mourn every detail, care much about accuracy, and want their experience to feel buttery smooth. Hopefully, the devs have taken note and are working on these upgrades because college football gaming definitely deserves to be legendary just like the real thing or competing with it.
Anyway, that’s about where things are at. A great highlight-y moment for sure, but the masses demand more, as is the usual. It would seem an obvious thing for a big publisher such as EA, who apparently has collected all the proper resources, to have had nailed by now. But maybe, just maybe, they have! It all depends on the next update.


