The Dying Light 2 community achieved yet another huge success, and the Techland developers decide to give away another docket code to everyone as a celebration. The Dying Light official Twitter account said “Another million dropkick down! You are unstoppable; it means another docket code unlocked for the community!” along with the code D-ROP-4143. Can you visualize the situation? Players did a million dropkicks in the game, which is quite a crazy thing to imagine. Just think how many zombies, for instance, had to be dropkicked off buildings before this took place? Community events in Dying Light have always been highly important, but this one indeed shows the player base’s commitment.
Still, not all players are entirely satisfied with these community events and the rewards that come with them. The reactions to the tweet were… how shall we put it? They were mixed. Some players were very enthusiastic, like the one who said, “You guys are the best!” and others were not so excited about it. One user even called the docket codes “useless honey” along with a laughing emoji, which oof! That’s a severe blow to the developers. Another player was saying the game was a “complete joke come on now,” referring to the limitations, and he was talking about the weapons, which, honest, fair point. If you have to perform dropkicks forever, you would want a little something that would last longer, right?
And then, there is this whole debate going on about which Dying Light game is better, which is a given that there is one. Some players were comparing the grappling-hook mechanics from the two games. One said, “A blueprint for the OG Dying Light grappling hook would be awesome,” to which another one replied, “Nooooo the new one is way more fun,” and thus, it turned into a long debate about parkour and how the new hook “flows with parkour a lot more.” It is like, come on guys can’t we just love both? But no, gamers will always find a reason to argue about everything.
Wait what was I saying? O, yes! Community events! So, some players have not even gotten their rewards from the previous events. One tweet read: “I still haven’t received my rewards for the first event. I remember for sure when it was taking place I was chopping some limbs off.” That must be quite tough, my friend. If you hold these community challenges, then make sure people get their loot. Otherwise, what is the point?
And again and again there are the players who just want more substantial content updates to come. Like, one user wrote: “Stop doing these stupid community things that nobody cares about and the rewards are terrible, stop waiting 11 weeks and drop new game +!!” which sounds yikes. One more commented that “Add content man this isn’t gonna cut it. Hardcore dying-light fan here and you charged €70 cmon,” so you can tell that some are getting impatient already with the updates. I can understand that people paying for the game are disappointed with just the occasional docket codes and community events.
But do not forget the players who are actually having fun with The Beast (that’s the Dying Light 2 expansion for those who don’t know). A whole discussion between players took place about whether they liked the first or the second game better, one saying, “I skipped 2. I like 1 and beast,” and the other “ur talking about 2 or tb?” Sometimes it’s like they’re talking in code. The Beast seems to have its supporters, but some are complaining about the price, calling it “essentially a glorified DLC” which, I mean, it kind of is, but that’s what expansions are?
What is really intriguing is how split the community is on these events. Some gamers cannot do without this stuff, as one who said, “I care about the community events,” while others just couldn’t care less. There were even requests for certain blueprints, e.g., someone asking for a scythe blueprint to complete their character, and another wanting “dark sickle and dark machete” to come back. It is undeniable that players have very clear ideas about what they expect from these rewards.
Among other things, there are the technical issues – one gamer asked, “Has the occasional screen tearing on console been addressed?” and another one wanted to know, “When will RTX be available on PC?” So, it’s not only about events but also the general state of the game. Techland faces the hard decision of how much time they should allocate to bug fixing vs. new content, which is always a challenge for developers.
Getting to the million dropkicks milestone is really something, and it also shows that the game still has a good number of players. Dying Light community events may not be everyone’s favorite but they surely keep a certain player base active and give others a common


